Game Developer Syndrome (GDS, or game-dev syndrome) is a very common mental disability in which a game developer loses all semblance of the ability to make a balanced, enjoyable gameplay experience. This can be anything ranging from unfun and unbalanced multi-player combat to a long, drawn out, and/or grindy single-player experience. Mostly caused by developers gaining a massive ego off a random burst of sales, but also caused by being a AAA game developer.
Person 1: yo, wanna play this horror game "demonologist"?
Person 2: tf is that?
Person 1: it's a ghost hunting game where you go in and find evidence of a ghost before exorcising it
Person 2: so like phasmophobia with extra steps?
Person 1: yea, and a lack of Game Developer Syndrome
Person 2: ...what
Person 2: tf is that?
Person 1: it's a ghost hunting game where you go in and find evidence of a ghost before exorcising it
Person 2: so like phasmophobia with extra steps?
Person 1: yea, and a lack of Game Developer Syndrome
Person 2: ...what
by bigsht April 10, 2023
by Sarahchristine September 17, 2019
This is the stage between beginner Handball Noob and mediocre Handball recruit.
this rank consists of some respect within the handball community.
this rank consists of some respect within the handball community.
ryan is below Handball developing beginner
by ayeo16 August 08, 2018
(Noun) A software developer whose primary motivation for programming is to afford a specific lifestyle rather than for the joy of coding, passion for the industry, or energy derived from the work. Often associated with digital nomads who work from various countries throughout the year.
(Slang) A programmer who prioritizes quick financial gain and the freedom to work remotely over maintaining best practices such as automatic testing, code quality, and team collaboration. Their focus on rapid feature launches often comes at the expense of long-term code sustainability.
(Slang) A programmer who prioritizes quick financial gain and the freedom to work remotely over maintaining best practices such as automatic testing, code quality, and team collaboration. Their focus on rapid feature launches often comes at the expense of long-term code sustainability.
Jake is a total lifestyle developer. He spends more time planning his next trip to Bali than ensuring his code is up to standard. Automated tests? Code quality? Team collaboration? Nah, as long as the money keeps rolling in, he's happy.
by rentinck June 21, 2024
1. When you finally beat a boss you've been struggling on, only to see that it has a second, even more difficult phase.
2. When a game, such as a platformer, is advertised as one genre only for it to be a different genre entirely in the actual game.
2. When a game, such as a platformer, is advertised as one genre only for it to be a different genre entirely in the actual game.
1. "Oh shit, this is a Developer's Twist kind of boss, isn't it?"
2. "The person who made this RPG pulled a Developer's Twist! I thought is was gonna be cute from the ads, but it's terrifying!"
2. "The person who made this RPG pulled a Developer's Twist! I thought is was gonna be cute from the ads, but it's terrifying!"
by reagantorrey69 September 28, 2021
because developers add crazy stuff to their games and you wonder whyy and what kind of drug they were on when adding this.
by EuropeanImmigrant January 31, 2024
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Our experienced mobile app developer understands and works diligently for your application development tasks. Hire dedicated mobile app developers from WebClues to build modern, intuitive, and customer-centric applications across diverse platforms.
If you want to hire then just send your inquiry here at webcluesindia@gmail.com
by WebClues Infotech July 26, 2021