by Veggie January 12, 2005
The Best way to ... everything! Seriously you can program when you're:
Sad, Happy, Dancing, Sweating, Running, Jogging, Sing, Eating a Banana, Listenning to Britney Spears, Ignoring a Britney Spears Concert, Sitting, Standing, Baby-Sitting, Baby-Standing, Dressing, Undressing, Looking, Feeling, Living (preferably), Dying (although you might have better things to be doing), searching, meeting, throwing, dazing, shooting, carpetting, doing homework, breaking, screwing, Distressed, disgruntled, angry, pressed, stressed, etc. You get the point.
But I find it extremely useful right after a break-up. See example....
Sad, Happy, Dancing, Sweating, Running, Jogging, Sing, Eating a Banana, Listenning to Britney Spears, Ignoring a Britney Spears Concert, Sitting, Standing, Baby-Sitting, Baby-Standing, Dressing, Undressing, Looking, Feeling, Living (preferably), Dying (although you might have better things to be doing), searching, meeting, throwing, dazing, shooting, carpetting, doing homework, breaking, screwing, Distressed, disgruntled, angry, pressed, stressed, etc. You get the point.
But I find it extremely useful right after a break-up. See example....
int main()
{
struct girl {
int happy_level;
char next_action(100);
int execute_action();
int render_action();
}
girl Susan = new girl;
Susan.happy_level -= 1000000000;
Susan.next_action = "Jump off cliff";
if(Susan.execute_action())
{
Susan.render_action();
}
else
{
cout<<"The action could not be executed. Susan's life will now become hell."<<endl;
while(1)
{
Susan.happy_level -= 1;
}
}
}
{
struct girl {
int happy_level;
char next_action(100);
int execute_action();
int render_action();
}
girl Susan = new girl;
Susan.happy_level -= 1000000000;
Susan.next_action = "Jump off cliff";
if(Susan.execute_action())
{
Susan.render_action();
}
else
{
cout<<"The action could not be executed. Susan's life will now become hell."<<endl;
while(1)
{
Susan.happy_level -= 1;
}
}
}
by Veggie April 04, 2005
In the programming world, this means NOT. It is mostly used in boolean expressions, mostly found in if statements, to express the non-equality of something.
It can be used with an '=' sign like this: 3 != 4, meaning 3 does not equal 4. This is a true expression, and so the expression would return TRUE. However, if I put: ((6-3) != (5-2)) I'm basically saying 6-3 is not equal to 5-2, or 3 does not equal 3. But 3 DOES equal 3. So this expression would return false.
NOTE: != is pronounced as "Does Not Equal"
This can also be used in dialog.
It can be used with an '=' sign like this: 3 != 4, meaning 3 does not equal 4. This is a true expression, and so the expression would return TRUE. However, if I put: ((6-3) != (5-2)) I'm basically saying 6-3 is not equal to 5-2, or 3 does not equal 3. But 3 DOES equal 3. So this expression would return false.
NOTE: != is pronounced as "Does Not Equal"
This can also be used in dialog.
int main()
{
int john = 6;
int mary = 7;
if(john != mary)
{
printf("John does not equal Mary.\nJohn does equal %d, and Mary does equal %d.\nThere is %d between them.\n",john,mary,(john-mary));
}
}
John: "Hey, did you here that science dude say e = mc3?"
Mary: "Yeah man! e totally != mc3! (NOTE: ! at end of Mary's quote does not mean the same thing. Please refer to definition number 1 here !)"
{
int john = 6;
int mary = 7;
if(john != mary)
{
printf("John does not equal Mary.\nJohn does equal %d, and Mary does equal %d.\nThere is %d between them.\n",john,mary,(john-mary));
}
}
John: "Hey, did you here that science dude say e = mc3?"
Mary: "Yeah man! e totally != mc3! (NOTE: ! at end of Mary's quote does not mean the same thing. Please refer to definition number 1 here !)"
by Veggie April 04, 2005