X=9

X=9 (X equals 9) is a glitch associated with Super Mario Maker and Super Mario Maker 2 where assets placed in the 9th horizontal tile from the left behave differently than in other tiles in the grid. The grid tends to recur in multiples of nine in the grid, such as in the 129th horizontal tile, which exhibits similar properties.

The most common glitch is clipping through solid assets (like question blocks or walls) when bumped from underneath.
Ok, let's see what's in this question block, maybe it's a mushr... What the hell just happened? Did I just clip through the wall? Is this X=9?
by Abarbarea July 05, 2019
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Twice Twice

Twice Twice is a term to describe a troll level design in Super Mario Maker and in other Mario game romhacking where the assets of two or more sections of a level are superficially the same, but upon accessing them, it has different features like pipes and doors that are rendered inaccessible, new hidden traps and enemies, question blocks that yield enemies rather than power-ups, all that are not immediately apparent at first glance.

As such, this might make the player unable to run through the new section using the methods employed for the old one, and cost them time and lives while tracing the new course. Because of its ambivalent nature, the Twice Twice can make the player assume two things: first, that the level sent them to square one (see CP1), or second, that the level is indeed different and that they should tread carefully.
Is this Twice Twice? It better be, because I'm not doing this again!
by Abarbarea March 06, 2019
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Planning a diarrhea

"Planning a diarrhea" is a humorous way of referring to a planned sick leave from work, especially when it's not backed by actual sickness, but rather to spend paid sick days for things other than sickness.

Diarrhea is used as an excuse for the leave, as it's cumbersome enough to keep one from leaving home, warrants little explanation, and may not require a doctor's note to justify the sick day, as it can go away on its own.
* So, are you working on Tuesday?

** Nah. I'm planning a diarrhea for that day. Got stuff to do at home.
by Abarbarea August 29, 2022
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Overrated

1. The coward's way of saying "I don't personally like it", instead of admitting it.

2. The internet's way of saying "I don't personally like it", instead of admitting it.

3. A misattribution of taste based on confirmation bias, where others are wrong for liking something, whereas the user of the word perceives themselves as "right" otherwise for not liking it.
a) "One Piece is overrated"

b) "How?"

a) "The sheep that like it are freaking crybabies."
by Abarbarea July 13, 2021
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Carl Box

A Carl Box is a term coined by the Super Mario Maker internet community to describe a situation where a player stands still while trying to assess the layout of the level they've just entered, only to be bombarded by traps/enemies that punish the player for standing still in the first place.

Mainly used to troll the player and make them lose lives, Carl Boxes come in a wide variety of forms, as the game's build assets allow for a great range of tricks to use. Carl Boxes also serve to prevent the player from successfully analyzing the situation, to lead them through purposely erroneous paths in order to lead them into inescapable traps that forces them to relinquish a life, and/or to do the wrong thing due to desperation. Because of the requirements that allow level makers to publish their levels, they have to be solved at least once, so Carl Boxes can be used as part of puzzles meant for the player to solve through quick action.

Carl Boxes were coined by Twitch streamer and Youtuber CarlSagan42, an avid player of Mario Maker and a Super Mario Bros speedrunner, due to his propensity to fall into them while streaming, so they're a self-deprecating term.
It was a damn Carl Box! You piece of sh...!
by Abarbarea March 05, 2020
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