Room Two was noted as a peaceable room of cozy fellowship chat amongst civilized habitués. After Room One
experienced the chatastrophe of a vengeful bot-loading booter, Room One chatters jumped ship and found their way over to Room Two like so many flotsam-borne rats. This sat uneasily upon
the regulars of Two, as the Oners were a virtual rogues gallery of the more virulent
personality disorders. In their turn, the Room Two chatters regarded the influx of Oners as a chatastrophe.