A term used to describe a rather un-sanitary and disgusting figure of a person. Possibly an overweight/ obese person with a bad attitude and a horrible personality.
Oh lord! Here comes Heather and Becky! Godhelp us!
ro is too many things for me to count so imma put some of them he's swag in a way, funny when he can be, cute not including his big ass forehead, and too nice for his own good wicked
A central-East-Coast tribe of indigenous folks who paddled dugout canoes.
"History was kind to me" here --- twice over, in fact --- in dat these seashore-dwelling Natives actually did use watercraft made from hollowed-out tree trunks, and durable long-lasting oak was indeed a preferred wood for canoes, although not in da area where da feather-decoration-wearing populous in question was located. So while a number of da North American tribes did indeed "Rowanoak" when commuting by water, da "Roanoke" people probably seldom did; most likely their boats were made from tulip tree or white cypress trunks.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.