Definitions by Joshiro007
tease
tease by Joshiro007 February 21, 2003
BREAK MAH BACK
BREAK MAH BACK by Joshiro007 February 21, 2003
bubbly
bubbly by Joshiro007 February 21, 2003
FLESH PEDDLER
Not to be confused with a pimp or madame (those who prostitute men or women of age), A FLESH PEDDLER is a sick, twisted fuck who is in charge of prostituting under-aged children (ages 6-14).
FLESH PEDDLERS can be found in the redlight districts of Europe and Asia and the rooms that put the child and adult up for the night usually have hidden cameras to be sold in the underground black markets.
Families who are in debt sadly have children sometimes just to raise them and sell them to FLESH PEDDLERS to recieve large pay amounts in order to support themselves and the child/children they already have and wanna keep. Welcome to real life, boys & girls. Where's GOD now and where has he ever been for these lost souls?
Families who are in debt sadly have children sometimes just to raise them and sell them to FLESH PEDDLERS to recieve large pay amounts in order to support themselves and the child/children they already have and wanna keep. Welcome to real life, boys & girls. Where's GOD now and where has he ever been for these lost souls?
FLESH PEDDLER by Joshiro007 February 21, 2003
D&D
Short for Dungeons & Dragons. A game associated with nerds & people with no life. Although it is a sad truth that those types of peepz actually play this game, hella cool peepz who have a big imagination and an IQ over 100 also play for fun. D&D can be found spoken of among artist, writers, and gamers as well.
Dungeons & Dragons goes as far back as the 80s where it was based off written literature works such as The Hobbit & Lord of the Rings. D&D is a story-telling game where you create characters and decide their actions in a story run by one of your friends--who know the rules of course. The success of your actions (for example: I wanna fight that orc. I wanna stab his bitch-ass in the nuts!) depend on the roll of unique dice and the story-teller of the game.
These dice are unique because they come as 4-sided, 6-sided, 8-sided, 12-sided, 20-sided, and even 100-sided dice.
D&D was once (actually in some places it still is) shunned by religious high-rollers who said it was Satanic These being the same losers said Harry Potter was the same way because it involved witchcraft & sorcery...OOOOOOOOO scary!!! Fuckin morons! This was in part of hearing some stories by D&D players an storytellers that had monsters, demons, magic, sacrifices, and witchcraft in their adventure. Well, it is a fantasy game, DUMB-ASSES! Yes some people did commit stupid shit that was inspired by a game of D&D but that doesn't brand everyone who likes to play as psychotics.
Dungeons & Dragons goes as far back as the 80s where it was based off written literature works such as The Hobbit & Lord of the Rings. D&D is a story-telling game where you create characters and decide their actions in a story run by one of your friends--who know the rules of course. The success of your actions (for example: I wanna fight that orc. I wanna stab his bitch-ass in the nuts!) depend on the roll of unique dice and the story-teller of the game.
These dice are unique because they come as 4-sided, 6-sided, 8-sided, 12-sided, 20-sided, and even 100-sided dice.
D&D was once (actually in some places it still is) shunned by religious high-rollers who said it was Satanic These being the same losers said Harry Potter was the same way because it involved witchcraft & sorcery...OOOOOOOOO scary!!! Fuckin morons! This was in part of hearing some stories by D&D players an storytellers that had monsters, demons, magic, sacrifices, and witchcraft in their adventure. Well, it is a fantasy game, DUMB-ASSES! Yes some people did commit stupid shit that was inspired by a game of D&D but that doesn't brand everyone who likes to play as psychotics.
There are--as far as the date of this entry goes--three editions of the Dungeons & Dragons game.
The necessary products needed to start a D&D game are:
1) The PLAYER's HANDBOOK.
2) The DUNGEON MASTER's GUIDE.
3) The MONSTER MANUAL.
4) D&D Dice (also called GEMSTONES because they look like multi-colored gems).
The necessary products needed to start a D&D game are:
1) The PLAYER's HANDBOOK.
2) The DUNGEON MASTER's GUIDE.
3) The MONSTER MANUAL.
4) D&D Dice (also called GEMSTONES because they look like multi-colored gems).
D&D by Joshiro007 February 21, 2003