Character from classic, 1999, Sega Dreamcast 3D fighting game Soul Calibur, by Namco. One of over a dozen colorful characters, Lizardman was a large, armored, scalp-locked lizard who walked erect and carried a sword and shield. He communicated to his opponents on the "Stage of History" through grunts, snarls, roars and gestures.

In 2000, in a house just off-campus from Syracuse University where Soul Calibur tournaments were a daily staple, it occurred to one of the players that Lizardman's inarticulation might be a source of angst for the warrior reptile. It also occurred to this player that Lizardman's outsider status could give him a source of strength. Finally, it was collectively decided in the house that Lizardman's bittersweet dilemma was best expressed through early-1980s Glam and Heavy Metal.

In 2001, a two-minute song of questionable musical taste, based on the chord progression of Danzig anthem "Mother," was recorded in honor of Lizardman. Mercifully elusive, it can be found in MP3 format.
"Lizardman? No one understands him."

Lizardman/Lizardman/No one understands you/No one sees your moves when they're comin'/They don't know how to defend/Against your "unblockable move"
by Strrph January 15, 2005
man who gets off from eating lizards.
you met that creepy lizardman? fuck, he's like the dude in The Cell...
by Yuengling September 27, 2003
A term derived from the game Kingdom of Loathing (KoL) An apathetic lizardman is a player of which does not care how he plays, nor will he or she ever put any form of effort into the game to gain anything, or progress. Usually very unemotional.
Lol, that guy was farming in the Treasury! He's such an apathetic lizardman!
by SaschaVykos June 20, 2006