D1: Noun; One who has acted in a thoughtless and/or selfish manner to the detriment of others.
D2: Verb; To deliberately act thoughtlessly because you think it's funny even though it's not.
D3: Verb; To intentionally steal a parking space from someone who clearly was waiting before you.
"Dude, that lady just stole my parking space, what a bonghonk."
"Let's go bonghonking and steal people's parking spaces" "Ok."
"Dude that guy just bonghonked me. Now I gotta park a mile from the food court. For the love of God, all I want is some General Gau's chicken."
transitive verb: to inject oneself into an etherworld between ex, friend, and suitor.
must also add how confusion and unsettled emotions arise from such interaction, to b bongornoed is a warning to those about to get unnecessarily bamboozled and then made to think it was of their own doing
Blast her in the eyes with your man-spackle. When she finally gets it out of her eyes, as she can see again, smack her in the face with your dick, and shout BONGIORNO!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.