The mistaken attribution of the capacity for rational thought to a "bro" or any citizen of the brominion. Applicable most often to any close cohorts of the broverlord.
- "I could have sworn I was getting through to the bro I was tutoring!"
- "We all fall victim to the fallacy of anthrobromorphism from time to time."
- "We all fall victim to the fallacy of anthrobromorphism from time to time."
by The Letter of the Day November 10, 2010
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Something turned into a human-looking character with the accessories themed after thing they were antropomorphisized as. This can involve anything. Most common in anime
Something: *exists*
Me: ANTHROPOMORPHISM TIME!
Note: I only do this with countries and warships (both have male characters)
Me: ANTHROPOMORPHISM TIME!
Note: I only do this with countries and warships (both have male characters)
by Pinayeet January 12, 2020
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In this illustration by Milo Winter of the Aesop's fable, The North Wind and the Sun, an anthropomorphic North Wind tries to strip a traveler of his cloak.
Anthropomorphism is any attribution of human characteristics (or characteristics assumed to belong only to humans) to animals, non-living things, phenomena, material states, objects or abstract concepts, such as organizations, governments, spirits or deities. The term was coined in the mid 1700s.12 Examples include animals and plants and forces of nature such as winds, rain or the sun depicted as creatures with human motivations, and/or the abilities to reason and converse. The term derives from the combination of the Greek ἄνθρωπος (ánthrōpos), "human" and μορφή (morphē), "shape" or "form".
As a literary device, anthropomorphism is strongly associated with art and storytelling where it has ancient roots. Most cultures possess a long-standing fable tradition with anthropomorphised animals as characters that can stand as commonly recognised types of human behavior. In contrast to this, such religious doctrines as the Christian Great Chain of Being propound the opposite, anthropocentric belief that animals, plants and non-living things, unlike humans, lack spiritual and mental attributes, immortal souls, and anything other than relatively limited awareness.
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In this illustration by Milo Winter of the Aesop's fable, The North Wind and the Sun, an anthropomorphic North Wind tries to strip a traveler of his cloak.
Anthropomorphism is any attribution of human characteristics (or characteristics assumed to belong only to humans) to animals, non-living things, phenomena, material states, objects or abstract concepts, such as organizations, governments, spirits or deities. The term was coined in the mid 1700s.12 Examples include animals and plants and forces of nature such as winds, rain or the sun depicted as creatures with human motivations, and/or the abilities to reason and converse. The term derives from the combination of the Greek ἄνθρωπος (ánthrōpos), "human" and μορφή (morphē), "shape" or "form".
As a literary device, anthropomorphism is strongly associated with art and storytelling where it has ancient roots. Most cultures possess a long-standing fable tradition with anthropomorphised animals as characters that can stand as commonly recognised types of human behavior. In contrast to this, such religious doctrines as the Christian Great Chain of Being propound the opposite, anthropocentric belief that animals, plants and non-living things, unlike humans, lack spiritual and mental attributes, immortal souls, and anything other than relatively limited awareness.
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