In the Geometry Dash community, a 98, commonly referred to as "the devil's number," is a term used when a player dies at 98% on a level, especially extreme demons. Since these levels require godlike skill to fully complete, dying at 98 is an example of extremely bad luck, since if the player had persevered for a few seconds longer, they would have completed the level. This is especially scathing when verifying a level, since the level needs to be fully completed for it to be rated.
Two notable examples of this are Mefewe on Sonic Wave and Knobbelboy on Bloodlust. Mefewe died to a part which he buffed, causing him to quit the game. Knobbelboy died on the third-last spike. Both Sonic Wave and Bloodlust were the hardest levels in the game in their times.
Two notable examples of this are Mefewe on Sonic Wave and Knobbelboy on Bloodlust. Mefewe died to a part which he buffed, causing him to quit the game. Knobbelboy died on the third-last spike. Both Sonic Wave and Bloodlust were the hardest levels in the game in their times.
by TlaribA May 07, 2021
A phrase used to catch game developer Valve's attention when encountering a bug or exploit in one of their games. This phrase is usually used when reporting very minor bugs, since Valve games are known for being very polished and bug-free. This phrase may also be used in conjunction with the phrase "Literally unplayable."
by TlaribA December 01, 2020