1 definition by Satanic Gamer

Simple Definitions

1. A Brittish version of World of Warcraft, Final Fantasy, Midevil Age lifestyle, stereotypes and the world's population of 12 year olds put into a blender.

2. gateway for 12 year olds for online dating

3. Mindless clicking processes put into one game.
4. Slang for a really poorly made game.
5.A new Japanese Fad (Possibly, yet still undefined.)

Background and review:

You are only able to be a human adventurer, seeking all the natural human needs. You have access to many minigames, over 20 skills and only so few actual things to do that are entertaining.

Due to the lack of any form of creativity from the Jagex Studios, many of the things in their game involve WoW knock-offs, ethnic stereotypeing, hallucinogenic 12 year old plot engineering and of course lack of physical limitations and logic.

Most originality is composed of the Japanese college students with too much time on their hands. This is literally traceable everywhere. Even from the most European influenced culture there manages to be easily identified as "Made in Japan". In example there are axes the size of surfboards that weigh in at 200 pounds, and a Sword possible bigger than weighs more. Each of them swung like they are feathers.

The game is a Java browser game, meaning the game is limited to the amount of graphics it can display without killing your computer. a 2000 person limit is made for each server, in this case there are 160 servers. Therefore, 320000 people can play at once.

There are many people with more than one account, as if one is not enough. These people who do this have failed to compete and need to re-try their attempt at getting things right fail at life as well.

The skills, so they call them are mindless clicking on an object hopeing for some event to take place. Even the simple process of cooking stuff takes more than 3 clicks.

The game is populated by people who are too bored to do anything else, along with 12 year old children, and people in obvious need of fresh air and a life. This calls for a needless censorship system.

Capitalism and Socialsim overtake the game's supposed economy, despite there being a item exchange area. The economy has dependence on it's already dead re-salvaged Player Versus Player Interface (PVP).

While on topic, unlike most games where you die and don't loose anything in items, you loose everything you carry with an exception of 3 or 4 items. This sometimes is very common in the incredibly stupid population of "runescapers".

Above all, this game's biggset challenge is quitting the game. The game lures you with temptation and addictions. Unfortunate for some, they have been envoloped since 1999, and loose their lives to runescape as if it was World of Warcraft.
1. "What the hell is this crappy Adventure Quest game? It feels like I am playing Runescape all over again!"

2. "Internet sex, or Runescape? Tough call..."

3. "Damn, this office work sure feels like I am playing Runescape at a maximum. At least this is productive to my bank account."

4. "Warcraft sucks dude. It's just like Runescape only with better graphics and something to jack off to."

5. "So help me god, if there is an anime about Runescape, it will make Naruto look enjoyable to watch.
by Satanic Gamer July 18, 2009
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