| 1. | Gumpei Yokoi | ||
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He invented the GameBoy and virtualBoy. He also invented the D-pad. Gumpei Yokoi changed videogaming forever.
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| 2. | Gumpei Yokoi | ||
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Creator of the famed Game Boy and the not so highly thought of Virtual Boy. After the humiliation of the VB, he left Nintendo and worked with Bandai to create the Wonderswan. Sadly, he soon later died in 1997 from a car accident. He ended off poorly, but still left his mark on Nintendo and the world. We'll miss you Gumpei Yokoi
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| 3. | Nintendium | ||
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The hardest, most durable material known to mankind, discovered by nintendo for usage in their console, the Nintendo Entertainment System (Also known as: NES). Its manufacturing process was perfected sometime before the creation of the Gameboy by Gunpie Yokoi, Nintendo's hardware genius, or "mad scientist", who invented many miraculous toys for children and adults alike, though many would argue they were meant for children.
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Since the birth of the Nintendo 64 (IE, N64), Nintendium has become harder to produce or find, as the quality of the Nintendium used in the Nintendo DS (IE, NDS |
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| 4. | Hiroshi Yamauchi | ||
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Former president of Nintendo of Japan. Yamauchi was born on November 7, 1927. Yamauchi's childhood, for the most part, was horrible. His father abandoned him at the age of five, and he was sent to live with his grandfather, Fusajiro Yamauchi, founder of a small Japanese playing card company called Nintendo. (Nintendo translated roughly means "Leave Luck to Heaven.")
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In 1949, Fusajiro suffered a stroke and Hiroshi was made president of the company. He didn't waste any time. To prove he was going to take the company seriously and that no one should test his power, he fired nearly all of the employees, including his own relatives working there! In 1950 he set up Nintendo's first licensing deal - to have Walt Disney characters on their playing cards. In the early 1970's, Yamauchi recognized a new potential creative direction and income stream - computer games. Most of this interest grew from the rising popularity of arcade games in America. Nintendo started developing light gun technology to be used in arcades, including the popular game 'Battle Shark.' The 1980's brought Nintendo's greatest successes. Yamauchi began working with Gunpei Yokoi and the Game & Watch series was made. They were portable LCD games, which were a reasonable success. After this, Nintendo launched an arcade game called Radar Scope,... |
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| 5. | Nintendo | ||
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A fantastic video game company overlooked because of the waining intellect of the average American gamer, although it's still very popular in it's native Japan. Without them, the modern day video company would be in a dead end due to the arcade crash of the 1980's.
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Console History: Nintendo reinvigorated the market with the very successful Nintendo Entertainment System released in 1985; it's Japanese counterpart, the Famicom, was also very successful. Nintendo continued this success with the release of the Super Famicom in Japan and the Super NES in America and Europe. Although it faced stiff competition from the rival Sega's Genesis console, it was largely more successful with original games such as the Legend of Zelda: a Link to the Past, Star Fox, Donkey Kong Country, and the ever famous Mario series. The Nintendo 64, originally called project reality or Ultra 64, was released in 1996, A year later than Sony's Playstation. The N64 sported alot of popular and high-grossing games, from original titles licensed by Nintendo like Super Mario 64 and the Legend of Zelda: Ocarina of Time, to third party hits such as Banjo-Kazooie and Goldeneye 64. Alot of games on the N64 were considered to be top notch and have gain recognition from critics and fans alike. The most noticeable games on the N64 were Super Mario 64 due to it's revolutionary breakthrough into a fully rendered 3D environment and the use of an innovative camera system, the Legend of Zelda: Ocarina of Time due ... |
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