If you survive some situation where you would have otherwise did were it not for some miracle of God then your entire life after that point is said to be borrowed time.
A man walks across a street without looking both ways when he accidently steps on a bottle, that happened to be rolling by, and falls straight down. Exactly half a speeding truck passes in front of him, only missing by inches. This man is living on borrowed time because if it hadn't been for the bottle rolling by at that exact moment he would have been smashed like a caterpillar eating your grandmas favorite rose bush.
Taken from the movie "Gattaca". The term is associated with a detested segment of society; one of those who refuses to play the hand that he was dealt. Most commonly known as a borrowed ladder, or a de-gene-erate.
We have a borrowed ladder who has infiltrated Gattaca and has been mascarading as one of it employees.
If you are in a room with no windows or other direct sources of light, and if light enters from an adjoining lighted room, the indirect illumination is borrowed light.
We worked in the library and had only the borrowed light from the adjacent room to work with that night.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."