Paladins are Warriors with training wheels.
Must be lawful good in D&D.
In WoW, was originally only available to the Alliance; this changed with the release of the Burning Crusade.
Named for Charlemagne's inner circle of knights.
Paladins are often thought of as easy-mode players because of the Paladin class ability to wear the heaviest class of armor, wield a large variety of weapons, and have the ability to heal themselves in combat. They are sometimes likened to adolescent/immature players, or mentally handicapped. The underlying irony of those insults is that they are made by other players of the same game, and they are no more intelligent or mature than any other player of said game.
Truth be told, Paladins are no more viable than any other class in World of Warcraft. Every class has the choice to specialize in three different aspects of their abilities, and the Paladins are no exception. They can choose to be exceptional healers, psudo-tanks, or powerful damage dealers. The misconception is that they can perform all three roles simultaneously, which is simply not true.
The Paladin class can be a very entertaining class to play at all stages of its development, be it during the levelling process, PvP, or PvE content. They posess a rich variety of spells and abilities that not only make them exceptionally survivable, but a true blessing to any group.
"Have you bubble-hearthed yet?"
In fact he is generally ridiculously good at pleasing woman and knows how to take care of them. That's why ladies dig Paladins - they can rescue them from danger and provide incredible sex.