The social group populated by those individuals who are rejected, shunned, forgotten or otherwise ignored by so-called "normal people" for no reason other than that they occupy a different niche.
The Ignority does not necessarily consist of any greater or lesser number of individuals than any other group, though they can be viewed as a minority due to media, cultural or social perception.
Something of a catch-all, 'Ignority' is meant to be an umbrella term including nerds, geeks, weirdos and anyone else that feels that they are part of the world that does not belong.
Rather than being judged by the color of their skin or their religious background, members of the Ignority are judged and treated based on their interests as human beings.
Person 1(again): Shit, forgot to proof read that, didnt sound right.
Person 2(doesn't know person 1): Shut up, your so mean to her and you don't know what she goes through everyday so just stfublahblahblah... <ignoramity/ignorance
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.