Refers to gaming occurences where certain features, functions or abilities within a game (electronic or otherwise) experience cycles of nerfing.
It also refers to a feedback loop in game balance and development.
It commonly occurs due to bad reputations attached to nerfed items or abilities, which results in the abandonment of Y in favor of X. As X becomes more favored it appears to become OP (Overpowered) and risks being nerfed itself and thus repeating the cycle.
It also refers to a feedback loop in game balance and development.
It commonly occurs due to bad reputations attached to nerfed items or abilities, which results in the abandonment of Y in favor of X. As X becomes more favored it appears to become OP (Overpowered) and risks being nerfed itself and thus repeating the cycle.
by Xzal January 08, 2015