IronicJoe, a 12 year old with the mentality of an 8 year old. The funniest person on earth, no cap. Makes inappropriate jokes that are fucking dumb, but he's still the best.
Hey this dude is really funny, but his jokes are always about eSex must be IronicJoe.
The level of coolness achieved by embracing an object or attitude that is deemed uncool or outdated by the masses. Striking the ironicool balance is a delicate proposition. Going overboard is quite common and frequently attempts at ironicool lead to failure when they appear to be forced or exhibit over-effort.
n. A type of "credibility" earned when hipsters decide with puzzling unanimity to partake of ironic enjoyment of cheesy cultural artifacts, esp. from the 1980s. Coinage: Garrett Morrison
A person or persons, event or object that becomes famous purely because they are so awful. The kind of celebrity, iconic status that comes from the whole world laughing at, not with someone or something.
Have you seen the angry redhead kid videos? He just might be the biggest ironicon of the month.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.