Popularized by Ben Croshaw. Refers to an ultimate, overly simplistic/binary choice at the end of a narrative game which determines the actual ending; holds the implication the player's many supposed choices during the game were actually superfluous by comparison. See also ludonarrative dissonance.
I slaughtered tons of nameless goons five levels ago but the endingtron 3000 gave me the bad ending when I wouldn't shoot my boss during the quicktime event.
by oshkeet December 22, 2023