Describes many third-person console shooters where the gameplay is all about sitting behind some brick and shooting heads of enemies popping out from behind other bricks - one of the ways to cover up the inability to dodge and do precise shots fast with a gamepad. Very similar to pop-a-mole or a whack-a-mole game hence the term.
First appeared in Kill-Switch and was copied in many games since then.
"Wow shooting people in Mass Effect, Gears of War and GTA4 feels like popamole!"
Console shit, banal shit boring ect. Mostly any game made after 2000. The actual date when games became "Popamole" is arguable.
Popamole: A word used by people of RPG Codex when talking about any game not made in the Infinity Engine.
Characterized as a game that doesn't have a clunky interface, and design bugs.
RPG Codex Member: I'm tired of this Popamole shit!
Non RPG Codex Member: Have you honestly played any game post Black Isle? Stop living in the past, and move on.