February 12th. A phallic celebration. A superiorholiday to precede Galentine's Day on February 13th and Valentine's Day on February 14th. It is a day to spend time with your fellow bros and dudes while doing manly things.
Hey Chris, I heard the ladies are getting mani-pedis for Galentine's Day. Let's go eat some meat, drink some whisky, and start a fire on Phallentine's Day.
one who grew up a weakling who now assumes small power and confuses it for a great deal of power. one who was told since childhood that he was a genius and now he is dumber because of it and believes he is smarter and above everyone especially in decision making skills. one who deals petty amounts of drugs and believes in his head he is pablo escobar while he is really something small in comparison to what he believes he is. one who grows a beard to establish a hard exterior and gain self esteem. one who is a joke. if he has no beard he has no self image
Man! look at that gangsta pharles he made five dollars hustling and actually said he needs a job to look better in the eyes of the community!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.