not to be confused with "nerdigence", nerdogance is the certain brand of arrogance that applies to nerds who have a misplaced arrogance due to their assumed knowledge in an esoteric nerdy subject. Nerdogance manifests itself when the nerd in question feels insecure in social situations and uses their knowledge in sci fi, computers, etc. to act superior over others, in turn making more people dislike them, while proving the social stereotype of nerds as socially inept losers.
"I thought it sounded fun when he asked me out to see the Star Trek movie, but his nerdogance was so appalling. I had to decline."
Examples of nerdogance: Mystery, author of "The Game", any web developer, script kiddies, Dustin Diamond
Is the act of shooting a nerf dart in your girls ladybits when she asks to use sex toys.
Bestfriend 1:What are you doing later tonight?
Bestfriend 2:Going over to Holly's place. Probably doing some nerfdom.
Last night was intense. Holly asked if I would use sex toys during foreplay. So I ran in the room, completely naked and wearing a bandana. We then began 5 minutes of nerfdom.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.