The third game in the Elder Scrolls series. It starts off that you are a prisoner being released to a country called Morrowind. You can be a: imperial (stuck-up white dude), breton (mellow guy with a tan), redguard (tough black guy), nord (giant viking), orc (big green guy), khajit (catperson with kangaroo feet), argonian (creepy lizardperson), wood elf (hippie with pointy ears), high elf (asian with pointy ears), or a dark elf (grey racist with pointy ears). It has a wide variety of cultures and places, as well as unusual animals. The only real-world animals seem to be rats, as the wilderness is populated by creatures that range from foot-long maggots to two-legged triceratops to large birds with fins. The geography of Morrowind is mostly made up of swamps, forests and dusty wastelands. There are, of course, cities and towns populated by civilized people. You can buy flowers, booze, weapons, armors, spells, potions, food, and clothing, as well as talk to people. As is customary in the medieval fantasy genre, the tombs and crypts are filled with undead. "People" enemies include bandits, slave-drivers, and psychopaths. Magical creatures are less common, but can be found if one seeks the most forbidding places. On average, Morrowind has the same laws as the real world. It may seem to new players like a whole new world, but as with all things, the key is moderation.
Someone introducing their friend to Morrowind;
Noob:Why are the dark elves so rude?
Experienced Player:You're from another country. Why else would the guard ask you where you're from when you arrived at the dock?
Noob:Stupid dark elves.
A game that slowly replaces all your real life friends with fictonal enchanted items and high ranking positions in fictional factions.
"Hi John! I haven't seen you in ages!"
"Yeah i'm all busy running the mages guild and stuff and i'm advancing in house Telvanni you know".
"What the hell are you talking about?"
A highly addictive drug that is availiable to most teenagers in devoloped countries. Morrowind users tend to experience complete withdrawl from reality, and an incredibly vivid immerision in a fantasy world. Morrowind users tend to believe that they are in this world, which seems to be characterized by annoying midgets looking for lost rings, and houses made of magic mushrooms. Morrowind users suffer from extreme paleness, insomnia, lack of proper nutrition. Morrowind addicts often consume extremely high levels of coca-cola, and various flavours of potato chips i.e Salt and Vinegar, and Ketchup. Quitting Morrowind is incredibly difficult, but possible. Those who attempt to quit suffer from withdrawl symptons such sensitivity to the sunlight, violence, irritibility, and the inability to do basic mathematics. Constant jumping, bribing of law enforcement, and the exploration of dangerous places has also been reported. In rare cases, Morrowind users will see a talking, druken mud-crab merchant that sells hard liquor.
Bob: Jim, what happened to you, you used to be cool, now, you're addicted to Morrowind!
Jim: I ain't addicted to nothing! Whoah, theres nix-hound behind you! LOOK OUT! *Lunges at friend with sword*
A highly advanced and very effective time travel program. After you turn on Morrowind and play for "a few minutes" you will find yourself magically transported anywhere from 10 hours to 3 days into the future
Normal Person: Hey man, where have you been? You haven't been to class in a few days now...
Morrowind Addict: Can't talk, I just played Morrowind for two days straight and I really need to get some food and use the john.
Better than life. The reason I'm thinking of dumping my missus.
"Shut up whining bitch! I'm playing Morrowind and I'll come to bed when I'm ready. It's my fucking house!!"
A cool game which destroy lives.
It also have some sort of unknown magical device that slowly makes your gaming skills sucky sucky in all other games, and makes you want to play morrowind more and more and more and so you go on and then you.. err.. anyway, it rocks.
"My acrobatic skills are so pwwwhhhnage, that I should be able to leap across this deadly swamp," Johnny thought after being addictive to Morrowind for 2years.
"I wonder if that tower guard got some good weapons. I just quicksave and kills him," Bob thought at his school trip to england.
A game made for the PC and Xbox platforms, with a reputation for turning its faithful players into zombies who will forsake literally everything for the chance to play the game. I frequently confuse them with coke users because their eyes are constantly open, they're up for weeks on end, and they start to develop nervous tics about the stupidest stuff (especially police officers)
"OMG, that cop is going to start chasing me and beating me with his Ebony Mace..."
"Eight... days... straight... no food... no water... must... play... Morrowind..."
"No Charista, I can't have wild sex on the rooftop with you, I'm sooo friggin' close to getting named Nerevarine by all the tribes!"
morrowind is the third game in the elder scrolls series, and the fourth game is in development! best game ever, took over 100 hours of my life, but i'd do it all over again in an instant.
dude my final character was like a lvl 54 khajiit thief/assassin with a 100 acrobatics/short blade/security/light armor skill, and had SICK armor (savior's hide). oh what melanie? you want to have no strings attached sex? no i'm playing morrowind.