EFFIT is an InfluencerMarketing Agency that does crazy creative campaigns with the best talents. Like the name, they don't follow norms. They say EFFIT, let's be disruptive!
A troll who posts messages that are designed to inflame and anger a community, thereby serving as an effigy or representation that people can curse at, argue against or ridicule, when in fact that trolling poster doesn't really exist in real life.
Man, these whiteguys are really bashing this effitroll who claims he's a black dude who claims all white people are racists who deserve to rot in hell.
A contraction of f*** it most commonly used out of boredom of something, or anger. The f*** is cencored to just "F" while "it" is left at the end. Together "F" and "it" make "f-it" and that becomes "effit".
Guy 1: Gaaaaaaaah
Guy 2: OMG RU OK?
Guy 1: I'v lost over 9000 lives manray surving in SMG... ya know what... effit.
A disorder defined by lack of interest, day dreaming, persistant instant messaging of colleagues and compulsive social networking caused either by boredom or being way in over your head with assigned duties.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.