Extended Gay Eye Contact, when two or more individuals of the same gender make extended eye contact signaling a silent understanding of the others sexual orientation, also applicable when an individual is trying to show interest in another.
Hey girl, that was some prettyintense EGEC, she definitely wants to join the party in your pants.
egecem is the friend that everyone needs the most, he is unique, cool as fuck and loved by everyone. there is always an egecem in your life, and if not you absolutely need one. you don't fuck with him, you can't resist him, you don't want to be his enemy. he is THE one.
You should buckle up before you meet him because his coolness can knock you out in the matter of seconds. also it would be beneficial for you if you check your surroundings before talking shit about him 'cause he has ears everywhere and he can turn you into a carcass without hesitation.
Guy: "Who was that guy with you yesterday evening?"
Girl: "he was egecem, he is the coolest guy you could ever meet!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.