A game company based in Japan. They were once a top-notch full fledging game publisher and developer, producing innovative and fun video game titles. However, at the peak of 1997, Konami lost it's edge to other high developing game companies. Despite innovative titles during it's recent years, like Metal Gear Solid and DDR
(Dance Dance Revolution), they failed to suffice as a high profile company outside of the occasional Castlevania release. Konami's creative games lost theier impact: Metal Gear Solid was hampered and withered some because of multiple "rehashes" such as the 2 different "Special Edition" releases such as MGS2:Sons of Liberty" and the re-release of their first game for the Gamecube
, "MGS: Snake Eater". DDR has practically died thanks to over-marketing the arcade dancing game, not attracting enough arcade-goers (including regular players) with lack of any new innovation as far as gameplay goes as the versions went on (freeze steps were introduced, but were created and made famous first by Andamiro's Pump it Up
), and lack of any sort of support from those who were dancing on Pump it Up
, a game made by "rival" company Andamiro (based in Korea). Thanks to the last reason, diehard DDR addicts and Konami fanboys formed a small army to bash Pump it Up
by giving it bad reviews on forums and disrespecting Pump players and Andamiro (Andamiro mostly for racist reasons: because they were Korean and not Japanese). Despite Konami's attempts to bring some of their past series out of the hole and trying to resurface DDR, the "remakes" of their old games fell into obscurity and DDR died in Japan by it's 8th "mix" and left the DDR fanboys dissapointed, angry, and rude to other dance sims (namely Pump it Up
and Techno Motion
). Aside from Castlevania amd Metal Gear Solid, Konami will never be the top-notch game developer they used to be and they now rely on there last big series', fanboys, and new titles.