''It makes me feel more complete, with Robbie next to me. So it doesn't bother me if we keep geting asked about him. I feel better when he's around.'' - Mark Owen
She's got a way to make you smile and warms any heart of stone, making it glow like a star on an indigo night. Her humor reaches in and tickles your soul and you find yourself falling completely under her trance. She's curious, smart, wise and has a sixth sense about people. Willow is someone who will be etched in your heart, mind and soul forever.
The bitch that comes up to you for no apprent reason making u lose followers and always tryin to fight you she's jealous because your kims friend and she's not willow is so basic
U talk to a guy that's willow papes boyfriend and she thinks your a stalker she's so basic
If you find a willow, hang on to her. She is the most crazy, outgoing, amazing person ever. Willow is supportive and kind. She is the type of person who will stay up with you all night. Although willow struggles with her own sh*t she will always be there for you. Willow is confident and beautiful. Don’t let her go
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.