the annihilus small charm.
in the game diablo 2 lod then u kill Diablo clone or Dclone
he will drop the unique small charm.
once identified the variables are
10-20 to all attributes
10-20 all resistances
5-10 % more experience earned
it always has +1 to all skills
in the game diablo 2 lod then u kill Diablo clone or Dclone
he will drop the unique small charm.
once identified the variables are
10-20 to all attributes
10-20 all resistances
5-10 % more experience earned
it always has +1 to all skills
Renkotsu: Dude i just got an annihilus!
NovaOfTheDamned: and im lvl 95 in hardcore ladder
Renkotsu: -.-'
NovaOfTheDamned: Stats?
Renkotsu: 20/20/10!!!!!
NovaOfTheDamned: Cool 1000 fg for u
NovaOfTheDamned: and im lvl 95 in hardcore ladder
Renkotsu: -.-'
NovaOfTheDamned: Stats?
Renkotsu: 20/20/10!!!!!
NovaOfTheDamned: Cool 1000 fg for u
by Renkotsu April 13, 2008
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« My daughter LOVES Infant Annihilator! She always squeals with happiness every time she hears them on the radio! »
by Individual of Truth October 19, 2019
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We were at a party and I was taking June to a room to get some action. I opened the door to Tim’s room, and holy shit what did I see, Tammy was sucking the shit out of his Esophagus Annihilater. Oddly enough, Tammy was out sick with a severely sore throat. Poor girl!
by Tee Cee Deez March 9, 2020
Get the Esophagus Annihilater mug.Chris Taylor's "T.A" (Cavedog 1997) is slightly famous amongst RTS enthusiasts for being a ground-breaking real time strategy game.
There were only two sides - "The Arm" and "The Core" - cloned humans and robots respectively with essentially similar units, although Core units tended to be tougher and slower. The game made up for this by having a LOT of units (Air, Naval, Ground, Amphibious, Commanders that nuked themselves when they died) and buildings (particularly a massive number of fixed gun emplacement types), (effectively) endless resources (Metal and Energy), and comprehensive control options.
This game was best experienced with the expansion "The Core Contingency" - or "C.C" (eg: Submersible Aircraft, Anti Radar and Anti Sonar units, more Submarines, AA Ships...) together with still more official downloadable Cavedog units (eg: FARK's, Mobile Anti-Nuclear Missile Units). Has it been mentioned that this game had a LOT of units?
Cavedog used to run "Boneyards" (similar to Blizzard's "Battlenet") which was the optimal place to enjoy T.A in multiplayer. Players could elect to play for either side in a constantly refreshed galaxy of planets - where the results of one's games would decide whether the Arm or Core dominated at any given time. Boneyards also had an military style ranking system based on a player's wins.
In closing, T.A was a remarkable game for its time and for sheer strategic and tactical options it would compare favourably with any RTS currently on the market.
T.A has a LOT of units.
NB: There is an "unofficial sequel" to this game being developed by Chris Taylor (now at Gas Powered Games)called "Supreme Commander".
There were only two sides - "The Arm" and "The Core" - cloned humans and robots respectively with essentially similar units, although Core units tended to be tougher and slower. The game made up for this by having a LOT of units (Air, Naval, Ground, Amphibious, Commanders that nuked themselves when they died) and buildings (particularly a massive number of fixed gun emplacement types), (effectively) endless resources (Metal and Energy), and comprehensive control options.
This game was best experienced with the expansion "The Core Contingency" - or "C.C" (eg: Submersible Aircraft, Anti Radar and Anti Sonar units, more Submarines, AA Ships...) together with still more official downloadable Cavedog units (eg: FARK's, Mobile Anti-Nuclear Missile Units). Has it been mentioned that this game had a LOT of units?
Cavedog used to run "Boneyards" (similar to Blizzard's "Battlenet") which was the optimal place to enjoy T.A in multiplayer. Players could elect to play for either side in a constantly refreshed galaxy of planets - where the results of one's games would decide whether the Arm or Core dominated at any given time. Boneyards also had an military style ranking system based on a player's wins.
In closing, T.A was a remarkable game for its time and for sheer strategic and tactical options it would compare favourably with any RTS currently on the market.
T.A has a LOT of units.
NB: There is an "unofficial sequel" to this game being developed by Chris Taylor (now at Gas Powered Games)called "Supreme Commander".
#1
T.A noob: "Can I join your game?"
T.A veteran: "CC?"
T.A noob: "...What is CC?"
T.A veteran: "FARK off."
#2
T.A noob: "Why no Flash Tanks?"
T.A veteran: "No EMP's!"
T.A noob: "You just can't handle a rush!"
T.A noob: "Can I join your game?"
T.A veteran: "CC?"
T.A noob: "...What is CC?"
T.A veteran: "FARK off."
#2
T.A noob: "Why no Flash Tanks?"
T.A veteran: "No EMP's!"
T.A noob: "You just can't handle a rush!"
by scarybandit February 12, 2005
Get the Total Annihilation mug.Shoving a whole pizza, folded into the shape of a taco, into your ass, then having it rammed as deep as possible by a giant black dick, followed by the addition of his "special sauce".
by madwookiee February 3, 2015
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