the best way to describe this is to take an authentic role playing video game that if you kill trillions of monsters in the game by then the Collective experience makes you a force to be reckon with. the strongest in that particular video game too bad you can't carry it on to the sequel and other video games and it really starts to get tedious after so many times of doing it. maybe why people only do one.
the Collective experience isn't ever seen as is....but a single thread a single paint brush of the grand design...
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