A metaphor in video game theory that refers to a game of chess with all the rules of regular chess until a player wins. Once a player wins, a die is rolled, and the loser becomes a winner if it reads "1".
Refers to a video game where random factors can triumph over skill, often in favor of player engagement or as a side affect of emergent or dynamic gameplay.
Refers to a video game where random factors can triumph over skill, often in favor of player engagement or as a side affect of emergent or dynamic gameplay.
by this handle is not in use September 17, 2025
