Girls who are Cute, yet Strong, yet Rescuable. Often found in anime and manga but to the dissapointment to males (primarily Asian) are in reality non-existent.
by jizzwhizz December 28, 2008

Him: Hello, nice to meet you!
Her: Likewise!
Him: What do you do for a living?
Her: I work as a CSR.
Or
Her: Hi honey! How was your day?
Him: Pretty bad...
Her: Aw! I'm sorry.
Him: I could really use a CSR.
Her: Hmmm... I can help with that!.
Her: Likewise!
Him: What do you do for a living?
Her: I work as a CSR.
Or
Her: Hi honey! How was your day?
Him: Pretty bad...
Her: Aw! I'm sorry.
Him: I could really use a CSR.
Her: Hmmm... I can help with that!.
by Blacktsunami01 November 11, 2019

CSR (Cinematic Sandbox RPG):
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An acronym for Cinematic Sandbox RPG, a new genre of online multiplayer games that blends cinematic storytelling, sandbox world-building, and RPG mechanics into a single experience. Unlike traditional MMORPGs, where quests are static and progression is linear, CSR games react to player choices, shaping both the narrative and the world itself.
CSR games feature interactive cutscenes, puzzle-based dungeons, and evolving player-driven economies, making them more immersive and dynamic than standard RPGs. Players don’t just follow a set story, they actively influence it, building towns, forging alliances, and making decisions that alter the game world.
UnixMC is the first CSR game, introducing real-time branching narratives, persistent player-driven economies, and a balance between structured RPG gameplay and open-world freedom.
Share definition
An acronym for Cinematic Sandbox RPG, a new genre of online multiplayer games that blends cinematic storytelling, sandbox world-building, and RPG mechanics into a single experience. Unlike traditional MMORPGs, where quests are static and progression is linear, CSR games react to player choices, shaping both the narrative and the world itself.
CSR games feature interactive cutscenes, puzzle-based dungeons, and evolving player-driven economies, making them more immersive and dynamic than standard RPGs. Players don’t just follow a set story, they actively influence it, building towns, forging alliances, and making decisions that alter the game world.
UnixMC is the first CSR game, introducing real-time branching narratives, persistent player-driven economies, and a balance between structured RPG gameplay and open-world freedom.
I can build my own town, trade with players, and still have deep story-driven quests. CSR is basically what MMORPGs should have been.
by Talesu March 5, 2025
