Zurmely is a good guy overall! Helps people with whatever they need and is always there for you. Has a wide Photoshop knowledge and sometimes makes artworks for people that he likes therefore remember that it is nice to tip artists. Zurmely is also a word that means "from the windmill" in German - a surname that is actually French, from the Alsace region. As mentioned, he is a nice guy... but do not try to mess with him!
**Fans:**
Zurmely is the best dude you could ever meet!
**Girls:**
Oh, Zurmely... I don't know if I should talk to him, he is too handsome for me!
A crazy girl ,Jesus ! Very strange loves cats even though she pretends not to. A little smart sometimess. Very smart at other times. Can spell Wednesday and wipes her nose upwords
A crazy girl who wipes and nose upwards and loves cats but just pretends they hate them for no apparent reason she's a little bit smart sometimes and other times a little smarter she has two left feet and runs like an alien
Zureens is very smart
Zureena pretends to hate cats I wish you would run properly you are acting like such as zureena
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.