Dickchuting someone is when they are in the middle of big encouraging, exciting speech and another person comes in and ruins it by farting, belching, or otherwise derailing the happyfeelings.
Brian was introducing the exciting new app when Randy raised his hand and asked why it wasn't working. Randy dickchuted Brian.
Brian smacked Randy and said, "Don't be a dickchute."
(1.) Not simply the evacuation route for the common deuce but also with some "oppositional irony" (2.) the entry point for the male and prosthetic penis (e.g., jelly cock) -- usually during man-on-man intercourse, and at that, when the recipient is being referred to by the other(s) as "Shirley."
The burly, hairy inmate pumped the white collar criminal in the dirtchute -- "Take it, Shirley," he said -- to the applause of the other inmates in the penitentiary laundry facilities.
one who can not get enough of dickcheese. usually polish in descent and named pablo.
I need to stop with all this dickcheese because I think I am a dickcheeseaholic.
Betty was admitted into rehab because she was a dickcheeseaholic and her dad was getting tired of it.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.