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1.
A section of a videogame where previous game bosses have to be defeated again, one after another, usually without any breaks or save points. It is normally found at the end of a game as it reaches its climax, where the developers get lazy and just recycle the bosses rather than create new ones.
Games that suffer from "the SuckySuck(TM) bit" include Astro Boy (GBA) and Viewtiful Joe 1 and 2 (PS2/GC).
by deKay September 14, 2005