It's just never coming. The base game? It's good for a free rhythm game. The mods? They're alright, those are what have been keeping FNF alive this whole darn time! The community? The Good, The Bad and The Ugly.
Jimmy: Yo, have you heard of Friday Night Funkin': The Full-Ass Game?
Jerry: Yep, it ain't coming out.
A usual, casual, deaf, and/or blind anybody from anywhere, in any small town, or the biggest city (or anywhere on earth, really), who sees an establishment,restaurant, building, and/or any other facility worth visiting minutes or seconds before (said business) closing, with an absolute inconsideration for the employee(s) trying to close said business.
I've spent the last 11 days at work. All I want to do is go home and get some fucking sleep. Sleep. That is all I want. I've been cleaning up spit, trash, urine, old lady hair, and I've done my side work more than pretty rich girls have terrible sex. It is 10:55pm, we close in 5 minutes, and these piece of shit cunts want cheezestix and poppers and etc.
Late night assholes are not appreciated.
We fuck your food before you fuck yourself on your shitbox.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.