Like its predecessors agar.io and slither.io, diep.io is a minimalist 2-D MMO game where you level up by first consuming things scattered around the map, then other players whom you think you can take on. Except this time, instead of controlling cells or snakes, you control
tank (or more precisely, circles with shooty squares attached to them). There is a whole
tree of
tank types you can level up to have, as well as specific aspects of your
tank (bullet penetration, speed, health regen, etc.) you can level up.
Like its predecessors, Diep.io addictive as
fuck. It has 4 game modes, 3 more than either other game.
Student: "Dude, I just
got a score of 250,000 while playing the
Booster class in Diep.io"
Teacher: "This is why you failed the last project, Atkins."