A bicoastal
drinking game in which all cards in a deck are spread in a circle. Each player, in turn, flips a card. Each value (regardless of suit) carries a penalty, activity or a...um...opposite of a penalty. To wit: ACE = Social drink, 2 = Take 2 drinks, 3 = Give 3 drinks, 4 = "Four
on the Floor" - All players must place 4 fingers of 1 hand
on the floor or table. The last player to do so must drink. 5 = High Five!" - Each player must raise one hand, as in 4. Again, the last to do so drinks. 6 = "
To the RIGHT" The player to the RIGHT of the player flipping the card must drink. 7 = "To the LEFT" - Same as 6, but to the flipper's LEFT. 8 = "Eight Ball" - as in 4 and 5, but in this case, each player must cover a nostril, as if preparing to do a line of cocaine (or some such). Again, the slacker drinks. 9 = "Bust a rhyme!" - The flipping player starts a rhyme. Eack player has to contine this "rap" as it were, and rhyme
the last word, without pause. The first to break the circuit drinks. 10 = "Categories". The flipper chooses a category at random (i.e. Brands of Cigarettes! or Types of Ink!, etc.), and each player must name an item in that category. Again, the first to fuck up drinks. J = MAKE A RULE. Any rule. Anything. Dirty, relevant,
irrelevant, mean, whatever. Nothing fatal or dangerous, I guess. So ALMOST anything. Rules expire either at the end of the game, or if another player's rule cancels or contradicts. A rule like "Everyone licks my penis when a even-numbered card comes up" may seem like a good idea, but be advised: not everyone wants to see your cock, even if they are drunk, much less taste it. Q = Female Social, K = Male Social. Et Cetera. Before any player drinks, they must sya "FOTCH!" Not doing so requires yet another drink.