a cheese rush
strategy that kills or maims many noob
players in Starcraft 2
because they don't expect to need to defend their base so early in the game. The zerg
player does not make any workers, just keeping the 6 that he starts with. Then they make a spawning pool which is all that is required to make zergling attack units. They sacrifice all their early economy to surprise their enemy with zerglings. It is the most well-known of rushes, even moreso than the worker rush.