1 definition by Josiah M.

A term used in the video game industry by 3D modelers. Objects in video games are composed of three or four sided planes called polygons. A corrupted edge of a polygon is called a "smedge." A smedge will cause the 3D program in use to crash.
"I ran into a smedge today and had to reboot."
by Josiah M. August 2, 2007
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