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2 definitions by FlowersInMidgar3

1. Final Fantasy XI
I have advice for anyone who has ever, or may ever, consider complaining about World of Warcraft for ANY reason.
Play FFXI for a month.
I guarantee, that by the time you've finished, being raped out of your time and dignity by this pathetic excuse for a game, you'll go back to WOW, with the constant assurance that, no matter how bad it gets, well at least it ain't FFXI! It's like leaving your country and, coming back with a renewed appreciation for what you have. At least the police here don't beat me for chewing gum!

This game is the ultimate example of the Asian "roleplaying" mentality. That change is scary and actually presenting a game that simulates roleplaying, is far less impressive, than watching the same asymmetrical outfit wearing clown in an anime movie jump around, pockmarked with menu selections.
Beat the same stupid setup until time ends. Grind, grind and grind to fight a big monster every other month, so you can get gear to grind again for better gear, to grind for better gear, so you can grind for better gear to fight a big monster that takes 18+ hours to kill. Where'd the fucking "role playing" go?

The latest contradiction to the pre-game warning -to not let FFXI interfere with your life- manifests at the apex of Sage Sundi and his team's remedial game design philosophy, in the form of Pandemonium Warden, a non-instanced boss (that means only one group gets to fight it per spawn period, in many cases 24 hours or more) that is apparently designed...
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ffxi final fantasy xi square-enix sage sundi mmorpg
by FlowersInMidgar3 Sep 8, 2008 add a video
2. Final Fantasy XI
I have advice for anyone who has ever, or may ever consider complaining about World of Warcraft for ANY reason: Play FFXI for a month. I guarantee, that by the time you've finished, being raped out of your time and dignity by this pathetic excuse for a game, you'll go back to WOW, with the constant assurance that, no matter how bad it gets, well at least it ain't FFXI! It's like leaving America and coming back with a renewed appreciation for what we have. At least the police here don't beat me for chewing gum!

This game is the ultimate example of the Asian roleplaying mentality: That, change is scary and actually presenting a game that simulates roleplaying is far less impressive, than watching the same asymmetrical outfit wearing clown in an anime movie, pockmarked with menu selections.
Beat the same stupid setup until time ends. Grind, grind and grind to fight a big monster every other month, so you can get gear to grind again for better gear, to grind for better gear, so you can grind for better gear to fight a big monster that takes 18+ hours to kill. Where'd the fucking "role playing" go?

The latest contradiction to the pre-game warning to not let FFXI interfere with your life, manifests at the apex of Sage Sundi and his team's remedial game design philosophy, in the form of Pandemonium Warden, a non-instanced boss that apparently is designed to take over 18 hours to kill.

These assholes have no business making mmo's. Their game appeals to people who want ...
more...
ffxi final fantasy xi square-enix sage sundi mmorpg
by FlowersInMidgar3 Aug 24, 2008 add a video
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