Definitions by /v/anon
Ludo
The highest tier of computer game design.
A game that combines high challenge, high replayability, satisfying feel, clever and innovative mechanics, combined seamlessly with great music, art direction, and gameplay-based storytelling, creating a transcendental experience that can only be enjoyed by those of the most highly refined taste in computer games is said to be ludo.
A game that combines high challenge, high replayability, satisfying feel, clever and innovative mechanics, combined seamlessly with great music, art direction, and gameplay-based storytelling, creating a transcendental experience that can only be enjoyed by those of the most highly refined taste in computer games is said to be ludo.