A very popular MMORPG (Massively Multiplayer Online Role Playing Game) created by Blizzard Entertainment. Set in the same fictional universe as the company's 3 previous "WarCraft" games, the game follows a traditional MMORPG structure of level-based advancement, as well as encouraging in-game social interaction to accomplish team goals.

The game worlds are separated by "servers", which are typically in reference to the computer server clusters that make up each game world. These are systems maintained by Blizzard Entertainment and are partially paid for by the player monthly subscription fee.

Starting at level 1, the game is designed to quickly provide players with a set of small goals, thus familiarizing themselves with the game world. These goals, or "quests", are typically tasks provided by computer-generated "NPCs" or "Non-Player Characters" and typically involve fighting and defeating other NPC antagonists or collecting and delivering certain items. Through this progression players obtain new abilities and equipment, eventually teaming up with others to fight and defeat increasingly difficult encounters.

The World of Warcraft game environment also allows players to engage and combat other players from the opposing "team" under certain rules and controlled circumstances depending on the type of ruleset the game server is running. This is referred to as "PVP" (Player Versus Player). There are currently 4 different types of game rulesets:

1) PVE: Player-Versus-Environment. PVP combat is purely consentual, requiring a player to either duel, enable pvp by typing in a command, or enter a pvp enabled battleground.

2) PVP: Player Versus Player. PVP combat is enabled in all but the starting areas of the game.

3) RP: Role-Playing. Ruleset is identical to PVE, but players are encouraged to "Role-play" their character, ideally removing modern and out-of-game references from in-game interaction.

4) RP-PVP: Role-Playing, Player Versus Player. Ruleset is identical to PVP, but with the same RP encouragement as an RP Environment.

Resources: www.worldofwarcraft.com ; www.blizzard.com
"I used to play Ultima Online, EverQuest, and even Dark Age of Camelot... but I ended up sticking with World of Warcraft for the longest time simply because there's so much to do!"
by T Anon August 08, 2006
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A good fun alternative to life.
Sex, career, friends, money and power. All
of these things are just distractions trying to pull you away from World of Warcraft
by Barkley Wite April 05, 2005
crack, in CD-ROM form.
World of Warcraft player: listen, man, i'll do anything, ANYTHING for just one more month of play! i'm serious, man, here, take my sister, take my penis, take my house, just don't take my level 56 troll rogue!
Guy: who the fuck are you anyway?
by ObeyZod September 08, 2005
The most highly addictive game ever played. It will consume your soul and poison your water supply.
I started playing WoW and now I have no life!
by Zelnar (WoW Name) August 18, 2005
A highly entertaining mmorpg that is played by a wide variety of people. some get addicted to it like its crack cocaine, and some only play it a few times a month. The level of addiction all depends on the person playing it.
You know your a heavy World of Warcraft player when WoW starts interferring with your life. You know your a WoW addict when your life starts interferring with your WoW.
by Gabe Toehurts September 19, 2005
The world's most effective form of birth control.
Pregnancy, Gonorrhea, Chlamydia, Herpes. These are just some of the things that World of Warcraft players need not be concerned about.
by Echelon April 08, 2008
A computer game whose participants apparently don't know how to correctly make words plural.

Hint for WoW players: it doesn't involve an apostrophe.
<WoW Player> In WoW you can be Orc's, Troll's, Undead's, and the Tauren's. The Alliance will get the Human's, Gnome's, Dwarve's, and the Night Elve's.
<Non-WoW Player> holy FUCK learn some English you dumbass
by supaDISC April 23, 2005
Taken mistakenly as a peer to EverQuest or EverQuest II, it is an entertaining game in which a player learns how to cooperate as a team, and harnesses competition, unlike EverQuest II. The irony behind half of the definitions under this category is this: If you'd read the back of the box, you would realize that it states "even if you only have a couple of minutes, World of Warcraft's superior quest system offers quick gameplay." The sad truth is that people don't want to accept the fact that many of the players on this game have lives, jobs, spouses, ect. They see that it is an MMORPG, and automatically assume that it's a parallel to EQ and EQ2.
definition conformist: "wow is a game when ppl see no pussy and ppl cant get laid, n tehy don have jobs"

World of Warcraft player: "Actually, I'm a paramedic, and I work when I'm needed, I just got back from a crime scene, a man was shot and wounded, I saved his life. I play this in my spare time when I'm not playing with my dog, coaching my son's soccer team, spending time with my family or my wife. It's easy to accomplish something in this game, and it's fun too! It's so easy to get involved in the game and have a social life."

definition conformist: "w/e u nerd, go bak to ur moms basement"

World of Warcraft player: "Er... right o_O"


World of Warcraft player: "Congratulations! I'm glad you accomplished your goal. I hope you're enjoying your game. ^_^"

definition conformist: :eq2 fagg ur more loser than wow player stupid fag go hav sex w/ ur dog"
by Your Friendly Informist April 22, 2005

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