I like to have sex and my specialty is RPG.
by Rob-B November 28, 2004
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The most boring gonra of video games you could get. Its all basically getting more points in order to beat an apponent with less point. All the pitures and wepons are just put there to give a reprersentitive for those perticular points.

Its not like adventure games where you have to actully use strategy to kill or beat what ever you have to slay or beat. You don't have to have a serturn amount of computure points.
You don't even control the weapons acuracy.
I have to kill this creature a 100 times to be able to get enought points to beat this dragon's amount of points.

I've been on here for hours trying to get points for killing this dragon.
It's not like zelda where you can actually stab and control the weapons your using.
by Game gonra person. June 19, 2005
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The dominant genre of gaming. Means "Really Poor Game" or "Role-Playing Game," depending on your bias. Basically, it is any game in which you have freedom of movement, but is not primarily based around cars, sports or fighting. Just about every game released since the mid-90s is one of these.
I don't like RPGs, but there are many RPG fanboys.
by http://pnet.clicdev.com June 14, 2004
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1. Short for "role-playing game." A game in which you play a role. Games like Final Fantasy and Pokemon
Person 1: "I love RPGs, they are so awesome."
Person 2: "Yeah, me too! My favorites are Pokemon and EarthBound."
Person 1: "Wait, what? I was talking about rocket propelled grenades!
Person 2: *sighs and leaves"
by TheLopman May 26, 2015
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Commonly known to serious gamers as "Role playing game" where you play as a made up character or team to achieve a goal

(final fantasy is the best)
Dan bought his RPG

Guy: YO whos the char in that game?
dude: a rabbit!!
by matt March 1, 2005
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RPG stands for "Role Playing Game," and refers to any of several types of interacive games in which the player assumes the role of a character in the game. There are two main types of RPGs: Videogames and Table-top.

RPG Videogames follow a set story, and are usually layed out in a similar fashion. Your character and comrades that you meet along the way fight badguys and monsters together, meet people, help people, uncover plots, and usually end up having to save the world. The scope of most Videogame RPGs is almost comically large. Battles are usually fought in a very unrealistic, menu-based manner, in which a certain number of your comrades (usually three) takes on a certain number of enemies. These battles normally happen at random intervals while traversing hostile territory. Personal statistics, like attack power, defense, and life, are displayed as numerical values on the screen. Once all of the enemies are defeated, the battle ends. An RPG videogame is like a novel: its replay value is based mostly on the player's desire to wittness the story unfold again.

Tabletop RPGs are much different. They are played by a group of people who take on different identities for the game. There is usually one person, the Game Master (or similar title) that creates a story and provides the narration. Battles are fought using rolls of dice, or other means, which represent unique attacks and abilities created by the players. Characters in tabletop RPGs have stats as well, and just like in VG RPGs, their attributes increase numerically with their conquests.

Example RPG videogame: the Final Fantasy series
Example Tabletop RPGs: Dungeons and Dragons
by Daniel Joseph November 17, 2005
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