Sequel to the most linear shooter ever. (you know f(x)=x)
Seriously, this
game is too fucking linear.
Example:
You have a crowbar (
gun "1"), it takes out enemy "A" (first enemy encountered) with realtive ease.
Enemy "B" comes along, the crowbar does not
work well against enemy "B"...
So you find
gun "2", it is effective at killing enemy "B" and anything lower than enemy "B"...
Enemy "C" comes along and the process repeats until you get some god-like
gun that kills everything.
Great A.I.?
My ass...
The A.I. is dumb as shit, if the fucking thing sees you it
will stay still wherever it is and shoot at you no matter where you go or what gun it has.
If you want insane A.I. give HALO 2 in legendary a spin, THAT is
good A.I.
Its does have good graphics, but I still prefer the Unreal Engine 2 (UT2K4), its more flexible and powerful.
However, no one gives a shit about graphics if the
game sucks ass. (except fanboys and graphics whores).
I'm not saying this is a bad
game, but from a gameplay stance, this is piss poor. Truly good gameplay resembles TLG's System Shock 2. This
game dissapoints, just like the first.
"OMGZOR!!!111
N00B ITS GOT AMAZIN PHISIKS AN SHYT!one!1 AND TEH GRAVTY
GUN ROXORS LMAO ILL
PWN JOO!!!111oneone HL2 IS GAWD!"
~ HL fanboy, the worst kind