This is the most exciting pricing game on The Price is Right. The game debuted in 1975, and is played about once a month.
In this game, contestants have the chance to win a SPECTACULAR prize, ranging in price from $50,000 to $80,000+ nowadays, like a sports car, a luxury yacht, or a motorhome.
The game is played by guessing the correct hundreds digit in a three-digit prize, a four-digit prize, and then the five-digit prize. (If they play this game on a Million Dollar Spectacular, it's SIX digits!)
Any incorrect guess along the way ends the game, but the contestant gets to keep any prizes they correctly priced.
In the rare event that they win the Really Big Prize, they (usually) become one of the biggest winners in the history of The Price is Right.
In this game, contestants have the chance to win a SPECTACULAR prize, ranging in price from $50,000 to $80,000+ nowadays, like a sports car, a luxury yacht, or a motorhome.
The game is played by guessing the correct hundreds digit in a three-digit prize, a four-digit prize, and then the five-digit prize. (If they play this game on a Million Dollar Spectacular, it's SIX digits!)
Any incorrect guess along the way ends the game, but the contestant gets to keep any prizes they correctly priced.
In the rare event that they win the Really Big Prize, they (usually) become one of the biggest winners in the history of The Price is Right.
(Example based on an actual playing of the game in November 2003)
First, the player is shown the price of a two-digit grocery item; let's say it was a package of erasers, worth 92 cents.
The first prize along the way is almost always a gimme... say, a juicer. $_49 is displayed...
is it the 9 or the 2? It's obviously the 2, because the numbers NEVER repeat themselves in the first two prize's prices. Plus, there probably aren't any consumer juicers worth over $900 out there.
Let's say prize #2 is an air hockey table. $3_95 is seen...
is it the 2, the 4, or the 9?
The 9 is ruled out, since it's a repeating digit. That leaves a 50.50 shot... and it depends on luck, most of the time. In this particular playing, the correct answer was 4.
And finally, there's the big prize at the end.... in this case, a new motorhome! The audience is hushed as the model wheels the price podium out... $79_68.
Now, the contestant must choose from four different numbers... 3, 4, 9, or 5? It's pretty much a crapshoot, as numbers can and do repeat themselves in the final prize... and that has made for some painful losses in the past.
In this case, the contestant chose the 5... and won!
First, the player is shown the price of a two-digit grocery item; let's say it was a package of erasers, worth 92 cents.
The first prize along the way is almost always a gimme... say, a juicer. $_49 is displayed...
is it the 9 or the 2? It's obviously the 2, because the numbers NEVER repeat themselves in the first two prize's prices. Plus, there probably aren't any consumer juicers worth over $900 out there.
Let's say prize #2 is an air hockey table. $3_95 is seen...
is it the 2, the 4, or the 9?
The 9 is ruled out, since it's a repeating digit. That leaves a 50.50 shot... and it depends on luck, most of the time. In this particular playing, the correct answer was 4.
And finally, there's the big prize at the end.... in this case, a new motorhome! The audience is hushed as the model wheels the price podium out... $79_68.
Now, the contestant must choose from four different numbers... 3, 4, 9, or 5? It's pretty much a crapshoot, as numbers can and do repeat themselves in the final prize... and that has made for some painful losses in the past.
In this case, the contestant chose the 5... and won!
by Jason L. May 13, 2005

An underrated Nickelodeon game show, which ran from 1993-1996. Players must complete challenges, based on the historical legend of the day.
Starting off, we have the following teams:
Red Jaguars
Purple Parrots
Blue Barracudas
Green Monkeys
Orange Iguanas
and Silver Snakes.
First, the teams must try to cross a moat. Only four of the six teams will make it to...
the Steps of Knowledge. Teams must correctly answer questions about the legend, and make it down to the bottom step. Two teams will advance to...
the Temple Games. The teams must complete 3 physical challenges, loosely based on the legend of the day, and they earn Pendants of Life for winning. The team with the most pendants, or the winner of the tiebreaker, will go to the bonus round...
Olmec's Temple. Here, the remaining team must negotiate the temple, get the legendary artifact, and get out, within 3 minutes. If they run out of time, or if the second player gets caught by aq temple guard with no pendant, GAME OVER.
If the team succeeds in getting out of the temple, with the artifact, before time is up, they will win a vacation.
All in all, this was a pretty good show, which died long before its time. Nickelodeon could have supported a show like this nowadays, but no.... they just HAVE to be the next Cartoon Network.
Starting off, we have the following teams:
Red Jaguars
Purple Parrots
Blue Barracudas
Green Monkeys
Orange Iguanas
and Silver Snakes.
First, the teams must try to cross a moat. Only four of the six teams will make it to...
the Steps of Knowledge. Teams must correctly answer questions about the legend, and make it down to the bottom step. Two teams will advance to...
the Temple Games. The teams must complete 3 physical challenges, loosely based on the legend of the day, and they earn Pendants of Life for winning. The team with the most pendants, or the winner of the tiebreaker, will go to the bonus round...
Olmec's Temple. Here, the remaining team must negotiate the temple, get the legendary artifact, and get out, within 3 minutes. If they run out of time, or if the second player gets caught by aq temple guard with no pendant, GAME OVER.
If the team succeeds in getting out of the temple, with the artifact, before time is up, they will win a vacation.
All in all, this was a pretty good show, which died long before its time. Nickelodeon could have supported a show like this nowadays, but no.... they just HAVE to be the next Cartoon Network.
I always wanted to be a contestant on "Legends of the Hidden Temple" during its run... but I never could make the trip to Orlando. I just KNEW I could get all the way to the end -- and win the vacation!
by Jason L. April 16, 2005

Recently acquired by DC Comics, it's the best humor magazine EVER. Sure, there's a handful of commercial advertisements in its pages nowadays, but who cares about that?
Features content such as movie/TV show satires, Spy Vs. Spy, offbeat comic strips, etc. MAD's mascot since its inception, Alfred E. Neuman, is on every cover in some humorous fashion.
The magazine has also spun-off a fairly good TV series, "Mad TV," which airs in reruns on Comedy Central. Basically, Saturday Night Live on steroids. ;-)
Features content such as movie/TV show satires, Spy Vs. Spy, offbeat comic strips, etc. MAD's mascot since its inception, Alfred E. Neuman, is on every cover in some humorous fashion.
The magazine has also spun-off a fairly good TV series, "Mad TV," which airs in reruns on Comedy Central. Basically, Saturday Night Live on steroids. ;-)
by Jason L. March 25, 2005

The "Capacitance Electronic Disc" system, invented by RCA; also known as 'SelectaVision' and 'video records.'
RCA was trying to edge out the pre-existing VHS and LaserDisc formats, but ultimately failed in the long run. The format lasted from 1981 until 1986, and about 1700 titles were released on CED.
Movies came in large plastic caddies, which you inserted, as a whole, into a CED player, which disengaged the disc from the caddy when you pulled it back out (so you wouldn't touch the disc with your bare hands, which could cause disc damage.) A stylus picked up the audio/video data from the disc, which spun at 450 RPM.
To remove the videodisc, you simply push the caddy back into the player, and the disc re-engages itself in the caddy.
Like a CLV laserdisc, CEDs have one hour of content on each side... but you must remove and re-insert the disc upside-down, to continue playing (like with the early laserdisc players.)
If a film ran over two hours by a significant amount of time, it was released on a set of two CEDs. Otherwise, time compression was used to fit the movie onto one disc.
The estimated life of a CED videodisc is 500 playings. Not too bad.
RCA was trying to edge out the pre-existing VHS and LaserDisc formats, but ultimately failed in the long run. The format lasted from 1981 until 1986, and about 1700 titles were released on CED.
Movies came in large plastic caddies, which you inserted, as a whole, into a CED player, which disengaged the disc from the caddy when you pulled it back out (so you wouldn't touch the disc with your bare hands, which could cause disc damage.) A stylus picked up the audio/video data from the disc, which spun at 450 RPM.
To remove the videodisc, you simply push the caddy back into the player, and the disc re-engages itself in the caddy.
Like a CLV laserdisc, CEDs have one hour of content on each side... but you must remove and re-insert the disc upside-down, to continue playing (like with the early laserdisc players.)
If a film ran over two hours by a significant amount of time, it was released on a set of two CEDs. Otherwise, time compression was used to fit the movie onto one disc.
The estimated life of a CED videodisc is 500 playings. Not too bad.
by Jason L. March 20, 2005

by Jason L. March 02, 2005

Jafar's parrot, from Disney's animated feature film "Aladdin." His voice was acted by Gilbert Gottfried.
by Jason L. March 02, 2005

1. A Russian penal institute. Stands for "G"lavnoe "u"pravlenie ispravitel'no-trudovykh "lag"erei (chief administration of corrective labor camps.)
2. Any mental institute in the USA. People get sent to those hellholes for expressing themselves, reporting abuse (or any wrongs done to them), writing poetry, speaking out against government policies, when their parents dislike them, and for various other HARMLESS "violations" of the so-called "social contract." Essentially, these people are punished for things they MIGHT do, based on someone's "artificial fear".
Inside the gulags of America, the "artificial fear" cycle is perpetuated. People who are less threatening than a person in a wheelchair, are treated worse than violent felons.
They are usually strapped down and jacked up with dangerous psychotropic drugs 24 hours a day, and they are given less rights than the most dangerous correctional institute inmates -- they are prevented from communicating with the outside world in ANY way, they are denied the right to an attorney or physician, and they are denied medical treatments for their injuries, cancer, and acute illnesses...... all in the name of $cientology.
Patients even get MURDERED by the staff... and these staffers never see a day in jail, because all the murders are covered up.
2. Any mental institute in the USA. People get sent to those hellholes for expressing themselves, reporting abuse (or any wrongs done to them), writing poetry, speaking out against government policies, when their parents dislike them, and for various other HARMLESS "violations" of the so-called "social contract." Essentially, these people are punished for things they MIGHT do, based on someone's "artificial fear".
Inside the gulags of America, the "artificial fear" cycle is perpetuated. People who are less threatening than a person in a wheelchair, are treated worse than violent felons.
They are usually strapped down and jacked up with dangerous psychotropic drugs 24 hours a day, and they are given less rights than the most dangerous correctional institute inmates -- they are prevented from communicating with the outside world in ANY way, they are denied the right to an attorney or physician, and they are denied medical treatments for their injuries, cancer, and acute illnesses...... all in the name of $cientology.
Patients even get MURDERED by the staff... and these staffers never see a day in jail, because all the murders are covered up.
"Stop protesting and carrying signs outside government buildings, you fool, or the secret police will haul you off to the gulag!"
by Jason L. October 01, 2005
