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shadow creator's definitions

killzone

Fun game with weak, completely outdated weapons.
The first killzone would have been much better had they ironed out some minor issues. I wish they would just set the series in 2025 if they are going to make the weapons so similar to today's.
by Shadow Creator September 18, 2007
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bjork

Icelandic singer who also wrote the lyrics to Skyfire's debut album 'Timeless Departure'.
I know that Bjork has lyrical talent through her writing of Skyfire's lyrics, despite never listening to her music.
by Shadow Creator November 21, 2007
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empire earth

A real time strategy game spanning the ages. The first one, at its release time, was quite good, albeit a bit cheesy.

The second release was horrible, and should not be touched with a ten foot pole. The fun completely disappeared and the units performed circa 1995 AI

The third installment is set for release in November of this year and already looks like shit judging based on the 'monsters' to be included as futuristic units and the technical problems in the beta.
Empire Earth had potential but was flopped. The developers were somewhat lazy with the first but it was much more forgivable because it was released in 2000.
by Shadow Creator September 19, 2007
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ignorance

It's like a blindfolded man sitting in broad daylight saying "I love the dark" and swatting anyone who tries to take the damned thing off.
You believe that the evening news is actually news? Wow, some ignorance.
by Shadow Creator January 11, 2008
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odd

Oppositional Defiant Disorder: Surprisingly, it's real. A fake ass 'disorder' pulled out of the asses of a small collective of psychiatrists working for pharma companies in order to maximize revenue. Of course, there is no 'authoritarian disorder', because the parents are the ones paying. Despite the seemingly 'funny' aspect of it, this is actually considered a real disorder by many psychiatrists, a scary happening and a looming indicator of what may come.
OMG, he has ODD, force drug him, it can't have anything to do with our ridiculously excessive punishments and restrictions!
by Shadow Creator October 20, 2007
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police

A usually normal person sometimes given too much power. While police are definitely a necessity in any civilized society (in at least one form or another), in our 'nanny state' nation cops are known for giving people tickets for going too fast, commonly when there's no one in danger, busting up teenage parties, and arresting people for smoking marijuana who are not infringing on the rights of others. They have also been used as an excuse for gun control, except that in reality you need to be able to defend yourself and not rely on someone else.

Many people hate cops because of the 'pig' stereotype. There certainly are many who fit this; pushy, angry, forceful, et cetera. While it is important to be able to keep track of someone, it's not right to resort to extreme measures for bizarre reasons of 'safety' when there is no direct threat present. Also, as described before, many people hate cops because they frequently waste peoples' time with bureaucratic nonsense instead of truly protecting the people from dangerous criminals. However, this is more related to bad laws and flaws in a greedy and shortsighted system than the officers themselves.
Ex. 1: The police had a typical day; they gave five hundred tickets to irritated motorists, and arrested some kids for underage drinking at a party. (common)

Ex. 2: Wow, that police officer really saved our life! It really seemed as though that guy was going to kill us! (rare)
by shadow creator February 15, 2008
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suspension of disbelief

A term used that is usually used in the context of entertainment, which can include reading, video games, television, and films. It refers to the reader/watcher's ability or desire (or both) to ignore, distort or underplay realism in order to feel more involved with the game, film, or book. This is a very common practice in many action movies, some books, but probably the most in video games. It is usually permitted and ignored because most people don't care about realism in their entertainment. It's also much more difficult to program a realistic game with highly realistic damage scales, movement, targeting, and more. Some games which are meant to be silly (grand theft auto) don't require much of this, because the entire atmosphere revolves around the less-than-serious style. However, some others attempt to be serious but fail to relay such. This still does not ruin the feel for most, though.

Some people have poor suspension of disbelief, or just don't prefer to use it. These people usually don't care for casual 'shoot em up' games unless there is a huge element of humor and stupidity that is integral to the game itself. They are sometimes perceived as tight asses, but in reality, they just prefer to keep their unrealistic games silly and stupid.

Sometimes, fan boys will take their suspension of disbelief too far and proclaim blatantly unrealistic things to be realistic in an effort to validate the game against 'invaders' who simply assert the truth.
Examples:

Live Free Die Hard - Stunts are too extreme for average cop, certainly a good movie, but the theme could have been portrayed in a much better way if done more realistically.

Resident Evil 4: Ability to dodge lasers, but not clumsy villagers. Headshots do not decapitate or kill, but neck breaks kill. Metal masks deflect bullets. Story of 'alien virus' does not nearly reconcile with these shortfalls and main character is unable to walk and shoot at the same time despite having supposed secret agent type reflexes.

Halo: Using assault rifles, pistols, and Jeeps in ad 2550 despite extreme advances in space travel. Highways, buildings, and tech that look identical to C. 2025

Starcraft: Organic creatures that can somehow tear through inches of armor and resist hypervelocity bullets and bombs. Missiles that can tear apart advanced alien buildings.

Starcraft is fun as an RTS, but it is simply difficult for some to get involved in the story because of these shortfalls in realism.

Halo and Resident Evil 4 are fun shoot em up games with the former having a more realistic damage scale, but both try to be too serious for the lack of realism. However, with suspension of disbelief, most people are okay with all of this.
by Shadow Creator October 27, 2007
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