2 definitions by URTV667

A system in MMORPGS which determines what character a particular mob will attack. Threat is gained during an encounter generally by attacking, healing, or taunting. For instance, threat in the MMORPG World of Warcraft is gained at a ratio of 1 damage:1 threat and 2 effective heals:1 threat before talents. Generally tanks have abilities that may have a 1 damage:5 threat ratio or greater, allowing them to keep aggro without having to be the highest dps. If enough threat is gained by a particular person, they will "pull aggro."
"This tank's is amazing, I pulled 13,337 dps and I never got above 60% threat!"
by URTV667 November 7, 2009
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The act of initiating an engagement with a mob or boss by moving within its aggro radius as opposed to using an offensive ability. This type of "pull" starts the encounter with the puller's threat/hate at 0, and thus makes it easier for a dps to pull threat initially.
1- *tank* "I'm going to body pull that pack."

2- *recently deceased #1* Why did we wipe?
*recently deceased #2* Huntard's pet body pulled the boss.
by URTV667 November 7, 2009
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