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SSBBW

The BBW are a species of women who are comparable to the dinosaurs. You see, at one time, millions of years ago during the ice age, there was a slim chance one may encounter a BBW, instead of the usual hideous fat woman.

However, the SSBBW is more comparable to Big Foot. Not merely because their shoe size are beyond human imagination, but because of their status as a possible species. People say SSBBW exists, but we don't see them. Some claimed they have witnessed them, but could offer no reasonable proof. Those who present a picture usually give something dubious. In the case of Big Foot, the picture is blurred or is merely a shadow. In the case of the SSBBW, the picture is comprise entirely of her stomach.

Truly more research is needed to find these "Super Size Big Beautiful Women".
Holy shit! That's not a regular, horrendously overweight fat woman! It's the SSBBW! I should capture it because I would surely fetch a good price since it's been reputed to be a fairy tale!
by BusinessMan July 21, 2005
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Police Brutality

High recommended when dealing with:
-Drug dealers
-Murderers
-Robbers
-Muggers
-Etc

Not recommended when dealing with:
-Criminal females
-Criminal celebrities
-People who knows how to hide the evidence
-People who are actually innocent
Police: When we find the guy who robbed your house, we'll arrest him!

Man: Arrest him? Beat the living fuck out of him!
by BusinessMan May 1, 2005
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Final Fantasy

A famous video game RPG series created by Squaresoft (also formerly known as Square EA, but is now known as Square Enix). Ironically, the series was originally Square's last game, hence the title "Final" Fantasy, but due to the success of it, Square went on to create others.

Final Fantasy - The first title that appeared as Square was ready to shut down. Strangely enough, it became a hit and gave Square the capital it needed to keep afloat.

Final Fantasy II - Improved over the first and is generally better overall. However, much like the tradition of many other companies at the time of the NES, Square followed with an "experimental" concept of gameplay which made the game unpopular with fans. This concept differ from the traditional JRPG (Japanese RPG) and seem to followed a more CRPG (Computer RPG) system. Perhaps Square was trying to capture more Americans' attention? Either way, many fans dislike this installment.

Final Fantasy III - The third and last NES Final Fantasy title. Also eerily similar to tradition at the time in that it was vastly superior to the last two installments (Super Mario 3 compared to Super Mario 2 and 1, anyone?), it introduced a system which Square will utilized in future titles to immense success. This system is called the "Job System", in which you get to decide the kind of person you and your teammates will be.

Final Fantasy IV - Though Square strangely changed the numbers for the American releases, the fourth installment broke ground for Square and represented the era to which they were at their finest. This game contained a spectacular story, which will be a defining point in all of their games for the SNES.

Final Fantasy V - Though it was overshadowed by IV and VI, FFV was notable in that it upgraded the Job System. It added the ability to use your learned attacks and magics, which you attained from other classes. This innovative technique made the smaller V a favorite in a small community hiding among legions of IV and VI fans.

Final Fantasy VI - What is considered to be the pinnacle of the Final Fantasy series. Similar to the type of story shown in IV and expanded in V, it was however further expanded in VI. The music, atmosphere, and unique presentation came together to give fans an incredible experience. Cited by many fans is that the game contained excellent music, great interactive scenes (such as the Opera scene), and great characters. Also notable is that VI introduced what is better known as "summons" (but called Espers in VI) and a villain that is considered to be one of the best, if not the best in the series.

Final Fantasy VII - The first Final Fantasy to start using FMVs and also the first Square made on a non-Nintendo system. While hailed as excellent by many, long-time fans have noted that FFVII is also Square's first successful attempt in luring casual gamers. The fact that FFVII sold over 7 million copies seem to confirm that. Notable about gameplay is that Square introduced the "Limit Break" system and upgraded the "Esper System".

Final Fantasy VIII - Though not as well liked as FFVII, many do agree that the story is better. However, the same would agree that Square sacrifice gameplay for that story. Ironically, FFVIII echoed FFII. They both experimented and failed in the experimentation. Unfortunately, FFVIII flopped in comparison to its predecessor.

Final Fantasy IX - Square apparently tried to return to their roots with this game, but unfortunately, they were not successful. Poor characters, a horrible villain, and a poor story overall helped to give disappointment. There are no notable improvements in this installment and it also, unfortunately, flopped in the market.

Final Fantasy X - While considered to be the easiest of the entire series and also the worst by some, it is generally well liked by the public. Though the sale were nowhere near the size of its younger brother, FFVII, it did do well. Unfortunately, the game also seemed to be following a similar path that FFIX started. It became more linear. The only thing notable about this installment is that it was the first to get rid of the World Map.

Final Fantasy XI - A radical change from the series and one which some fans resent as it used the "Final Fantasy" name even though it is not a traditional FF. The change is that it is now an MMORPG (massive multiplayer online role playing game), a type of games that computer gamers like. Though nowhere near as popular as any of the previous titles due to its change of gameplay, it is suggested that Square made the title for the immense profit that MMORPGs garner.

So far, that is the whole Final Fantasy series. There will undoubtedly be more and, so far, FFXII is rumored to be heading back to its roots again. The only thing people can be sure of is, like Mortal Kombat, the company will never let the title go no matter how unpopular it gets.
Final Fantasy VI - Set the standard for all future RPGs and even beat out the amazing Chrono Trigger.
by BusinessMan May 16, 2005
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Loner

Basically, a person who likes being alone. Unlike the social attitude that says people who are alone are really unhappy inside, many loners are actually the happiest when they're alone. Rather than finding solace in friends and family, they find solace in things such as video games, Internet, books, etc.

But the main way political beliefs are inputted into people is through being social and associating one's self with others. So unfortunately, many loners tend to have radical beliefs and hold morals that greatly differ from their peers and even their own family. To put it simply, you can find a communist in a family of patriotic Americans or a conservative in a family of liberals.
Grandfather: Women's rights should be the main concern!

Father: Gay marriage should be allowed!

Son: Welfare should be abolished!
by BusinessMan May 1, 2005
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Konami

Once upon a time during the era of Nintendo's mega-popular console, the NES, there was a company named Konami.

This company had a developer named Hideo Kojima, who became the main face for Konami's most popular games at the time. Castlevania, Metal Gear, Contra, and Teenage Mutant Ninja Turtles. All popular among gamers and all go on to have popular sequels.

Although they lay dormant (with the exception of a Castlevania and TMNT game) during Nintendo's godlike SNES days, they exploded onto the scene at maximum velocity on the PSX.

Along with Castlevania: Symphony of the Night (highly acclaimed by fans and critics), they also released Metal Gear Solid, which revolutionized games by improving the concept of cinematic gaming beyond anything developers had done before (including SquareSoft). Along with these titles, Konami created many excellent series such as Winning Eleven, Dance Dance Revolution, Silent Hill, Suikoden, and Vandal Hearts.

However, it is even here that one can see the foreshadowing of Konami's future. On the N64, they released their first 3D Castlevania, but it turned out to be a failure. This failure was made all the more painful by the fact that their PSX Contra games were also failures.

Finally, with the arrival of the PS2, Konami unleased onto the world Metal Gear Solid 2...and it marked the beginning of the end. While a commercial success and received well by many critics, it was quickly realized that the success came from love of the original Metal Gear Solid on the PSX. This was made apparent when Metal Gear Solid 3 was released. It is all too obvious that your game is a failure when it sells for $10 to $20 on eBay while it is still $40 to $50 in stores.

The same situation occured for their other series, Silent Hill. Silent Hill 2 sold well due to timing and brand name, but Silent Hill 3 and Silent Hill 4 didn't fare nearly as well. In addition to these failures, there existed a problem of Konami continuously porting games a long time after they're already released (usually on PS2) on other consoles.

Now when you release a game, then it is good if you port it something like 4-5 or less months later. However, porting a game something like a year later is, surprisingly, not good. You see, by then, excitement over the game has died off. Also, if you plan on remaking an older game, you might want to try actually REMAKING it. See, Capcom's Resident Evil remake on the GameCube is a good idea of a remake. The graphics/gameplay/EVERYTHING changes somewhat. Taking a game, updating the graphics and adding changes from it's sequel doesn't constitute a good remake, unfortunately.

Also unfortunate is that Konami doesn't seem to be showing any indication of stopping. Some good news is that the new Castlevania on the PS2, which is 3D, is much better than the N64 one. In lieu of all the bad news, though, it doesn't seem to make much of a difference. Hopefully, Konami will clean up their act and improve their games, but for now, it seems like they're really depending on the Metal Gear Solid and Suikoden fanbase.
Konami: Long ago, they were one of the most consistently brilliant companies ever.
by BusinessMan April 17, 2005
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Sweden

Quite possibly the most uninhabitable country since Canada (no, that's just a joke because I hate Canadians and Canada so much...).

Everything that sucks about Sweden:
1)The taxes are mind-blowing
2)It's run by a communist government
3)There is no other country on Earth that gives such power to feminazis
4)There is no other country on Earth that has so many brain dead politicians

And the list goes on and on! It doesn't ever seem to stop! I could probably write a novel on how many bad things there are about Sweden. However, to make things fair, here are all the good things about Sweden.

Everything that rocks about Sweden:
1)The landscape looks kind of nice
2)Not overpopulated

And that's pretty much all I can think of. I can probably count the number of good things about Sweden on my fingers. Basically, this country can be summarized in two categories, "too little of everything good" and "too much of everything bad".
Sweden: You wouldn't want to live there after living in a better place, such as anywhere else in the world, but it would be nice for a visit. Well, maybe not.
by BusinessMan April 25, 2005
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Internet

The mainstream substitution for cocaine. Not necessarily safer, but the addictive component is 99.9% more potent, the high is 100x more fun, and the length is all the money you have.
Guy: Hah! The Internet is for nerds!

*After getting his new computer with Internet*

Guy: Holy shit, I can't stay away from the Internet!
by BusinessMan February 25, 2005
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