A term coined by former Black Isle Studio head Feargus Urquhart to refer to a video game (or, in general, any product) that can be designed quickly and then sold for a profit.
So that I could retain as much of Black Isle as I could, I had to come up with a project that could be finished relatively quickly and was a slam dunk with very little to no risk of it getting done on time. That project is the Monroe project (a.k.a. Icewind Dale II) which we are announcing within the week.
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