An online strategy game based on building towers, which are non-moving buildings which fire arrows at any enemy units. The object of the game is to upset your opponent into leaving, which is achieved by building more towers. These towers can be built in your own base for defense, or in your opponent's base to annoy them more quickly if you want the game to end faster. In fact it doesn't matter where you build the towers, because your retarded opponent will inevitably suicide large numbers of units into your towers while spamming insults in all caps.
Clan TOWA is best known for griefing Warcraft III by building large clusters of towers on obscure corners of the map that have no strategic value. Instead of attempting to attack their opponents' bases or defend their own, they simply move everything to these hard-to-reach tower fortresses and lure their unsuspecting opponents into games lasting between two and seventeen hours.
The opponents, convinced that they have "won" because they built more units or something, refuse to leave the game for hours on end while they attempt to beg, threaten, negotiate, convince, and/or intimidate their way into a win. Usually this involves an exchange of cell phone calls and false threats of hacking the towering players' computers.
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