Possibly one of the greatest MMORPG's to be released. Very casual-gamer friendly, and a great community. Each class has different attirbutes:

-Rogues may stealth and deal massive damage from close range. Cloth/Leather-wearer

-Mages are a high burst-damage dealer from far away with good crowd control abilities. Cloth wearer

-Warriors are a staple class available to any and all races. Able to take massive damage and draw enemy aggro to them. All types of armour and all weapons can be used by the Warrior.

-Priests are primary healers and can ALWAYS get a group. By specing in the Shadow talent tree they become excellent damage dealers but are very fragile. Cloth-wearer

-Paladins area hybrid Alliance-only class combining elements of the Warrior and a weak Priest. They are popularly supposed to have 3 lives due to their many Shield spells. They get a free mount but have higher training costs than other classes. Can wear all types of armour.

-Shamen are the Horde's hybrid class with more of a focus on spell-casting than melee damage. Many see them as overpowered, as they can melee and cast well, as well as heal. Uses totems to boost their power and support groups. Cloth/Leather/Mail-wearer.

-Hunters are the only class with an auto-shoot feature, relying on their special abilities, utilised through their ranged weapons, to win the fight. They also get pets (a tamed Beast-class mob) and traps (Freezing, Immolation and Explosion). They are able to kite the enemy very effectively. Cloth/Leather/Mail wearers.

-Warlocks are the 'evil' spell-casters of the Warcraft world, able to summon demons to help them in combat - a good thing as they are very fragile. Unlike the Mage, 'Locks rely on damage over time spells (DoTs) to help them win fights, and thanks to talents very rarely run out of mana. Their pets range from the Imp (a glass cannon), to the Voidwalker (able to take and maintain aggro) to the Infernal (of WCIII fame). They get a free mount but training costs are higher. Cloth wearers.

-Druids are only available to 2 races; Tauren and Night Elves. Communing with nature, the Druids are able to change their shape to suit their situation. They gain a Bear form (later Dire Bear) to tank in, a Cat form to deal damage and stealth, an Aquatic form to breathe underwater and move faster, and a Travel Form allowing a 40% speed increase. Cloth/Leather wearers.
Rogues are master gankers! Half the player base has at least 1 Rogue character!
by Scorch May 11, 2005
The latest gaming atrocity produced by the infamously uncreative and consumer-unfriendly Blizzard, in which you play as a character in a massive and oftentimes lag-ridden world, performing endlessly redundant quests time and again in hopes that you'll achieve that elusive 'Level 60', where the game supposedly actually becomes fun.

You have several races and classes to choose from in a ridiculously unbalanced classful character development scheme, but regardless of what class you choose, you will inevitably be outdone by the also infamous race-class combination, 'Tauren-Shaman'.

Not unlike Blizzard's by-gone hit Diablo 2, you will also spend endless amounts of time looking for the best gear in the game, due mostly to the fact that this game, like most games of its kind, is gear and level centric, as opposed to being based upon skill.

A very weak strategic element is present as well that few players seem to be capable of wrapping their brains around, in spite of the fact that there are step-by-step guides to every quest for every class available online.

It is also worth noting that players must pay a monthy fee of fifteen dollars in order to play this terrible, bug ridden game. (Fifteen dollars isn't much, but the author of this definition wouldn't pay fifteen cents to waste any span of time playing World of Warcraft.)

Also bear in mind that the game frequently suffers 'exploits'; bugs in the game that players utilize to quickly gather money and resources, or to quickly defeat opponents. Taking advantage of an exploit of any kind - including standing on the roof to avoid monster attacks, European servers only, and engaging in the active harvesting of money and valuable objects, also known as 'gold farming' - may result in an unconditional ban. Contesting said bans will result in a slap to the face.

In other words, World of Warcraft and its success are both proof that gamers today have absolutely no taste.
"World of Warcraft sucks. Go play a real RPG, like Nethack or Rogue."
by Wonderbread72nd June 29, 2005
The latest gaming atrocity produced by the infamously uncreative and consumer-unfriendly Blizzard, in which you play as a character in a massive and oftentimes lag-ridden world, performing endlessly redundant quests time and again in hopes that you'll achieve that elusive 'Level 60', where the game supposedly actually becomes fun. You have several races and classes to choose from in a ridiculously unbalanced classful character development scheme, but regardless of what class you choose, you will inevitably be outdone by the also infamous race-class combination, 'Tauren-Shaman'. Not unlike Blizzard's by-gone hit Diablo 2, you will also spend endless amounts of time looking for the best gear in the game, due mostly to the fact that this game, like most games of its kind, is gear and level centric, as opposed to being based upon skill. A very weak strategic element is present as well that few players seem to be capable of wrapping their brains around, in spite of the fact that there are step-by-step guides to every quest for every class available online. It is also worth noting that players must pay a monthy fee of fifteen dollars in order to play this terrible, bug ridden game. (Fifteen dollars isn't much, but the author of this definition wouldn't pay fifteen cents to waste any span of time playing World of Warcraft.) Also bear in mind that the game frequently suffers 'exploits'; bugs in the game that players utilize to quickly gather money and resources, or to quickly defeat opponents. Taking advantage of an exploit of any kind - including standing on the roof to avoid monster attacks, European servers only, and engaging in the active harvesting of money and valuable objects, also known as 'gold farming' - may result in an unconditional ban. Contesting said bans will result in a slap to the face. In other words, World of Warcraft and its success are both proof that gamers today have absolutely no taste.
"World of Warcraft sucks. Go play a real RPG, like Nethack or Rogue."
by Wonderbread72nd July 07, 2005
An extremly shitty ass game that is boring as hell...........u pay to fish every month....a game that is nothing compared to guild wars
Omg i just got guild wars.......Fuck World of warcraft.
by Slickback_Teh_Pimp May 15, 2006
POOF. Just look up 'poof' at Dictionary.com
Capone and Ranger are wizards and their "wands" go "poof".
by FMJnaX February 18, 2005
A collection of homofucks from all over the world that say "Apparently this blah blah blah, and apparently that" USING THE FUCKING WORD APPARENTLY TO MUCH.
Enclave is gay they love dick Enclave is gay they love dick Enclave is gay they love dick Enclave is gay they love dick Enclave is gay they love dick Enclave is gay they love dick Enclave is gay they love dick
by Cockboy February 14, 2005

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